Dynamic ocean inverse modeling based on differentiable rendering

被引:2
|
作者
Xie, Xueguang [1 ,2 ,3 ]
Gao, Yang [1 ]
Hou, Fei [4 ,5 ]
Hao, Aimin [1 ,2 ,3 ]
Qin, Hong [6 ]
机构
[1] Beihang Univ, State Key Lab Virtual Real Technol & Syst, Beijing 100191, Peoples R China
[2] Beihang Univ, Qingdao Res Inst, Qingdao 266100, Peoples R China
[3] Peng Cheng Lab, Shenzhen 518000, Peoples R China
[4] Chinese Acad Sci, Inst Software, SKLCS, Beijing 100190, Peoples R China
[5] Univ Chinese Acad Sci, Beijing 100049, Peoples R China
[6] SUNY Stony Brook, Dept Comp Sci, Stony Brook, NY 11794 USA
基金
中国国家自然科学基金;
关键词
inverse modeling; surface reconstruction; wave modeling; ocean waves; differentiable rendering (DR); WATER; SIMILARITY;
D O I
10.1007/s41095-023-0338-4
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Learning and inferring underlying motion patterns of captured 2D scenes and then re-creating dynamic evolution consistent with the real-world natural phenomena have high appeal for graphics and animation. To bridge the technical gap between virtual and real environments, we focus on the inverse modeling and reconstruction of visually consistent and property-verifiable oceans, taking advantage of deep learning and differentiable physics to learn geometry and constitute waves in a self-supervised manner. First, we infer hierarchical geometry using two networks, which are optimized via the differentiable renderer. We extract wave components from the sequence of inferred geometry through a network equipped with a differentiable ocean model. Then, ocean dynamics can be evolved using the reconstructed wave components. Through extensive experiments, we verify that our new method yields satisfactory results for both geometry reconstruction and wave estimation. Moreover, the new framework has the inverse modeling potential to facilitate a host of graphics applications, such as the rapid production of physically accurate scene animation and editing guided by real ocean scenes.
引用
收藏
页码:279 / 294
页数:16
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