Developing virtual and augmented reality applications for science, technology, engineering and math education

被引:4
作者
Hemme, Christopher L. [1 ,2 ]
Carley, Rachel [2 ]
Norton, Arielle [2 ]
Ghumman, Moez [2 ]
Nguyen, Hannah [2 ]
Ivone, Ryan [2 ]
Menon, Jyothi U. [2 ,3 ]
Shen, Jie [2 ,3 ]
Bertin, Matthew [2 ]
King, Roberta [2 ]
Leibovitz, Elizabeth [2 ]
Bergstrom, Roy [4 ]
Cho, Bongsup [1 ,2 ]
机构
[1] Rhode Isl IDeA Network Biomed Res Excellence RI IN, Providence, RI 02906 USA
[2] Univ Rhode Isl, Coll Pharm, Kingston, RI 02881 USA
[3] Univ Rhode Isl, Coll Engn, Kingston, RI 02881 USA
[4] Univ Rhode Isl, Innovat Learning Technol Program, Informat Technol Serv, Kingston, RI 02881 USA
基金
美国国家卫生研究院;
关键词
augmented reality; biomedical sciences; pharmaceutical sciences; STEM education; virtual reality;
D O I
10.2144/btn-2023-0029
中图分类号
Q5 [生物化学];
学科分类号
071010 ; 081704 ;
摘要
The Rhode Island IDeA Network of Biomedical Research Excellence Molecular Informatics Core at the University of Rhode Island Information Technology Services Innovative Learning Technologies developed virtual and augmented reality applications to teach concepts in biomedical science, including pharmacology, medicinal chemistry, cell culture and nanotechnology. The apps were developed as full virtual reality/augmented reality and 3D gaming versions, which do not require virtual reality headsets. Development challenges included creating intuitive user interfaces, text-to-voice functionality, visualization of molecules and implementing complex science concepts. In-app quizzes are used to assess the user's understanding of topics, and user feedback was collected for several apps to improve the experience. The apps were positively reviewed by users and are being implemented into the curriculum at the University of Rhode Island. Method summaryVirtual/augmented reality apps were developed in Unity to teach topics in biomedical science. In-app 3D models were created to provide a scientifically accurate user experience. Apps were tested on High Tech Computer Vive-style virtual reality headsets.
引用
收藏
页码:343 / 352
页数:10
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