Digital gamification in pre-school learning: a systematic review of the literature

被引:0
作者
Marcillo, Fabricio [1 ]
Hernandez, Wilmar [2 ]
Torres, Jimmy [3 ]
Cusme, Lorena [1 ]
Mora, Eugenio [3 ]
Cobena, Susana [4 ]
机构
[1] Inst Super Tecnol Japon ITJ, Dept Invest, Quito, Ecuador
[2] Univ La Amer UDLA, Fac Ingn & Ciencias Aplicadas, Quito, Ecuador
[3] Inst Super Tecnol Japon ITJ, Carrera Desarrollo Software, Santo Domingo, Ecuador
[4] Inst Super Tecnol Japon ITJ, Carreras Parvularia & Educ Inclus, Santo Domingo, Ecuador
来源
ENFOQUE UTE | 2023年 / 14卷 / 02期
关键词
Digital gamification; pre-school education; systematic literature review; technology enhanced learning; GAMES; EDUCATION; ENGLISH;
D O I
10.29019/enfoqueute.905
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
In the educational context, gamification has emerged as an effective strategy to enhance learning and motivation. With the rise of information and communication technologies, digital gamification (DG) has emerged. Although there are numerous studies summarizing the contributions of gamification in education, very few have included preschool education. The present systematic review, supported by 25 primary studies published between 2014 and 2022 and indexed in Scopus and Web of Sciences, seeks to close this gap by characterizing the main contributions, and quali-tatively synthesizing the effects of DG. The results indicate that there is a growing interest in the topic, where most of the studies originate in Asia; they are published in journals; and are based on the proposal of video games for com-puters or mobile devices that seek to improve language learning. Narrative approach research predominates, based on samples of less than 10 participants, employing Achievement (Progression) type game elements. The 15 studies that measured the effect of DG report positive results.
引用
收藏
页码:1 / 19
页数:19
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