JudgED: Comparison between Kickboxing Referee Performance at a Novel Serious Game for Judging Improvement and at World Championships

被引:5
|
作者
Hoelbling, Dominik [1 ,2 ]
Salmhofer, Andre [1 ]
Gencoglu, Cebrail [3 ]
Baranyi, Rene [1 ,4 ]
Pinter, Karl [1 ,2 ]
Oezbay, Serhat [3 ]
Ulupinar, Sueleyman [3 ]
Ozkara, Abdullah Bora [5 ]
Grechenig, Thomas [1 ]
机构
[1] TU Wien, Res Grp Ind Software INSO, A-1040 Vienna, Austria
[2] Res Ind Syst Engn RISE, Concorde Business Pk F, A-2320 Schwechat, Austria
[3] Erzurum Tech Univ, Fac Sport Sci, Dept Phys Educ & Sport, TR-25070 Erzurum, Turkiye
[4] Human & Digital, A-1040 Vienna, Austria
[5] Karadeniz Tech Univ, Dept Phys Educ, TR-61080 Trabzon, Turkiye
来源
APPLIED SCIENCES-BASEL | 2023年 / 13卷 / 17期
关键词
kickboxing; decision-making training; serious game; digital-game-based learning; referees; judges; martial arts; match analysis; DECISION-MAKING SKILLS; DELIBERATE PRACTICE; MOTION; HEALTH;
D O I
10.3390/app13179549
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
The particular responsibility of referees in combat sports lies in their decision-making to enforce the rules of the sport, which requires considerable experience and a multitude of skills, including perception, categorization, memory processing, and information integration. As a cost-effective alternative to in-tournament training, this research aims to evaluate the novel video-based serious game called "JudgED" to train martial arts referees' decision-making processes through immediate feedback. The effectiveness of the JudgED game was assessed by (a) measuring decision accuracy and specific reaction time, (b) calculating a theoretical probability of correct scoring, and (c) comparing these results with real competition judging agreement data. A field study was conducted to analyze the performance of 16 kickboxing referees. The study involved two video-based tests in the serious game. The performance data for JudgED were obtained via a procedure that compares the players' inputs in the serious game with expert-defined decisions. The results were compared to real-competition data gathered through qualitative analysis of kickboxing fights (n = 400 fights/1200 bouts) at the WAKO World Championships 2021. The findings showed an average decision accuracy of 43.011% and an average reaction time of 1.022 s. For further comparison, binominal distribution for the probability of correct final decisions (between 15.3% and 67.2%) in JudgED and Fleiss' Kappa interrater reliability for JudgED (Ring: ? = 0.371; Tatami: ? = 0.398; p < 0.001) and tournament decisions (by bout: ? = 0.114; by fight ? = 0.063; by outcome ? = 0.166; p < 0.001) were calculated. The results suggest that more training is required to improve referee decision accuracy, and JudgED bears the potential to work as a suitable supporting system.
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页数:13
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