Virtual reality and the problem of illusion

被引:0
|
作者
Dokuchayev, I. I. [1 ]
Golokhvast, K. S. [2 ]
Sokolov, A. M. [1 ]
机构
[1] St Petersburg State Univ, 7-9 Univ Skaya Nab, St Petersburg 199034, Russia
[2] Russian Acad Sci, Siberian Fed Sci Ctr Agrobiotechnol, 26 Ul Centralnaya, Krasnoobsk 630501, Novosibirsk Reg, Russia
来源
VESTNIK SANKT-PETERBURGSKOGO UNIVERSITETA-FILOSOFIYA I KONFLIKTOLOGIYA | 2023年 / 39卷 / 01期
关键词
original reality; virtual reality; simulated reality; illusionary reality; problem of the Matrix; problem of evidence; effect of presence; immersion;
D O I
10.21638/spbu17.2023.102
中图分类号
B [哲学、宗教];
学科分类号
01 ; 0101 ;
摘要
The paper touches upon the problem of differentiating between virtual reality and original reality. The article makes a contribution to the modern ontology, as it discusses the problem of the status of virtual reality, which is formed by modern technical and mathematical means using cognitive technologies. The work is based on the concepts of E. Husserl and H. Putnam, as well as theories of psychophysiology and cognitive sciences. Arguments are provided for the following opposing statements: that it is possible to differentiate between them and that it is not. To specify the distinctive features of virtual reality, the latter is described as a system of perceived existing things and in comparison to other forms of such systems: subjective and objective, individual and social, natural and cultural, material and ideal, original and fictional, abstract and transcendental, evident and illusionary, true and false, erroneous and imitative, deceitful and mistaken, performative and simulating, conditional and unconditional ones. This part of the article qualifies virtual reality as illusion created via imitation. It is further revealed that the key distinctive feature of original reality, which is defined in the modern phenomenology as the maximal level of evidence, is applicable to virtual reality as well. The major argument in favor of the provable difference between virtual and original reality, which the contemporary analytic philosophy offers, can be confuted by means of a thought experi-ment based on the doubling of virtual reality. The final part of the article discusses psychologi-cal (experiment-based cognitive) arguments in favor of differentiating between virtual and original reality successfully: effect of presence and immersion. Both effects are typical of the reality types under comparison, as well as of experiencing these realities. The paper concludes that neither philosophy nor cognitive sciences can offer a compelling argument to differentiate between original reality and virtual reality.
引用
收藏
页码:18 / 29
页数:12
相关论文
共 50 条
  • [21] Study on the Application of Virtual Reality in Transportation Traffic Problem
    Xu Yi-yi
    Li Wei-long
    Sun Zi-Guang
    MATERIALS SCIENCE AND ENGINEERING, PTS 1-2, 2011, 179-180 : 925 - 929
  • [22] A meta-analysis of the virtual reality problem: Unequal effects of virtual reality sickness across individual differences
    Matt C. Howard
    Elise C. Van Zandt
    Virtual Reality, 2021, 25 : 1221 - 1246
  • [23] A meta-analysis of the virtual reality problem: Unequal effects of virtual reality sickness across individual differences
    Howard, Matt C.
    Van Zandt, Elise C.
    VIRTUAL REALITY, 2021, 25 (04) : 1221 - 1246
  • [24] STORYWORLDS IN VIRTUAL REALITY
    Silva, Rafael
    Brandao, Daniel
    DIGICOM 2019 - 3RD INTERNATIONAL CONFERENCE ON DESIGN AND DIGITAL COMMUNICATION, 2019, : 189 - 201
  • [25] Virtual reality and empathy
    Seinfeld, Sofia
    Hasler, Beatrice S.
    Banakou, Domna
    Levy, Jonathan
    FRONTIERS IN PSYCHOLOGY, 2022, 13
  • [26] A Virtual Reality Installation
    de Sorbier, Francois
    Bouvier, Patrice
    Herubel, Adrien
    Chaudeyrac, Pascal
    Biri, Venceslas
    Kiss, Jocelyne
    2008 CONFERENCE ON HUMAN SYSTEM INTERACTIONS, VOLS 1 AND 2, 2008, : 131 - +
  • [27] method for generating an illusion of backwards time travel using immersive virtual reality an exploratory study
    Friedman, Doron
    Pizarro, Rodrigo
    Or-Berkers, Keren
    Neyree, Solene
    Pan, Xueni
    Slater, Mel
    FRONTIERS IN PSYCHOLOGY, 2014, 5
  • [28] Using visuo-kinetic virtual reality to induce illusory spinal movement: the MoOVi Illusion
    Harvie, Daniel S.
    Smith, Ross T.
    Hunter, Estin V.
    Davis, Miles G.
    Sterling, Michele
    Moseley, G. Lorimer
    PEERJ, 2017, 5 : 1 - 16
  • [29] Creating the Perfect Illusion : What will it take to Create Life-Like Virtual Reality Headsets?
    Cuervo, Eduardo
    Chintalapudi, Krishna
    Kotaru, Manikanta
    HOTMOBILE'18: PROCEEDINGS OF THE 19TH INTERNATIONAL WORKSHOP ON MOBILE COMPUTING SYSTEMS & APPLICATIONS, 2018, : 7 - 12
  • [30] A surprise induced by a visual-haptic illusion in virtual reality can lead to motor improvement
    Mirko Job
    Mattia Manoni
    Lucia Grazia Sansone
    Antonello Viceconti
    Marco Testa
    Scientific Reports, 15 (1)