Feasibility of a serious game system including a tangible object for post stroke upper limb rehabilitation: a pilot randomized clinical study

被引:3
作者
Pouplin, Samuel [1 ,2 ]
Bonnyaud, Celine [2 ,3 ]
Bouchigny, Sylvain [4 ]
Megard, Christine [4 ]
Bertholier, Lucie [5 ]
Goulamhoussen, Rafik [5 ]
Foulon, Pierre [5 ]
Bensmail, Djamel [6 ,7 ]
Barbot, Frederic [8 ]
Roche, Nicolas [3 ,8 ]
机构
[1] Univ Paris Saclay, Raymond Poincare Hosp, AP HP, New Technol Platform, Garches, France
[2] UVSQ, Paris Saclay Univ, Res Unit ERPHAN, Versailles, France
[3] Univ Paris Saclay, Raymond Poincare Hosp, AP HP, Physiol & Funct Explorat Dept, Garches, France
[4] LIST, CEA, Gif sur Yvette, France
[5] Genious Healthcare, Grp MindMaze, Montpellier, France
[6] Univ Paris Saclay, Raymond Poincare Hosp, AP HP, Phys & Rehabil Med Dept, Garches, France
[7] UVSQ, Unit 1179, Inserm, End icap Lab, Montigny, France
[8] Univ Paris Saclay, Raymond Poincare Hosp, AP HP, INSERM,CIC 1429, Garches, France
关键词
stroke; upper limb; rehabilitation; serious game; tangible object; VIRTUAL-REALITY; MUSCLE TONE; VIDEO GAMES; RECOVERY; DISABILITY; PROGRAM; TESTS; HAND;
D O I
10.3389/fneur.2023.1176071
中图分类号
R74 [神经病学与精神病学];
学科分类号
摘要
Introduction: Serious games can be used to provide intensive rehabilitation through attractive exercises as part of post-stroke rehabilitation. However, currently available commercial and serious games systems primarily train shoulder and elbow movements. These games lack the grasping and displacement components that are essential to improve upper limb function. For this reason, we developed a tabletop device that encompassed a serious game with a tangible object to rehabilitate combined reaching and displacement movements: the Ergotact system.Objectives: The aim of this pilot study was to assess the feasibility and the short-term effects of a training program using the Ergotact prototype in individuals with chronic stroke.Methods: Participants were assigned to one of two groups: a serious game training group (Ergotact) or a control training group (Self).Results: Twenty-eight individuals were included. Upper limb function increased after the Ergotact training program, although not statistically significantly, and the program did not induce pain or fatigue, demonstrating its safety.Conclusion: The Ergotact system for upper limb rehabilitation was well accepted and induced participant satisfaction. It complies with current recommendations for people with stroke to autonomously perform intensive active exercises in a fun context, in addition to conventional rehabilitation sessions with therapists.
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页数:9
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