Prevalence and Risk Factors of Internet Gaming Disorder Under the COVID-19 Pandemic Among University Students in Macao

被引:8
作者
Wang, Yan [1 ]
Liu, Ming [2 ,3 ]
Nogueira, Oi Ching Bernice Lam [1 ]
机构
[1] Macao Polytech Univ, Fac Hlth Sci & Sports, Macau, Peoples R China
[2] Macao Polytech Univ, Peking Univ Hlth Sci Ctr, Nursing Acad, Macau, Peoples R China
[3] Macao Polytech Univ, M707,R de Luis Gonzaga Gomes, Macau, Peoples R China
关键词
prevalence; risk factors; internet addiction disorder; COVID-19; university students; SELF-COMPASSION; SUBSTANCE USE; RESILIENCE; ADDICTION; ASSOCIATIONS; PERSPECTIVES; ADOLESCENTS; SYMPTOMS;
D O I
10.1177/23779608231158158
中图分类号
R47 [护理学];
学科分类号
1011 ;
摘要
IntroductionDuring the COVID-19 pandemic, the zero-tolerance policy implemented in Macao affected university students' life and learning styles. ObjectivesThis study aimed to investigate the prevalence of internet gaming disorder (IGD) and analyze its risk factors among university students of Macao amid the COVID-19 pandemic. MethodsTwo hundred and twenty-nine university students were recruited by convenience sampling. The cross-sectional investigation was conducted using the 9-item Chinese version of the IGD Scale, the Chinese Version of the Self-Compassion Scale, and the Chinese version of the Brief Resilience Scale. ResultsThe prevalence was 7.4%. Compared to Non-IGD gamers, the IGD gamers were more likely to be the older, male gender, with a longer gaming history, with more game hours per day in the last month, and with a lower self-compassion score and resilience. ConclusionThe prevalence of IGD increased. Students who are the older, male gender, with more gaming time, low self-compassion, and low resilience, have a high possibility of IGD.
引用
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页数:12
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