Five Design Recommendations for Teaching Teenagers' about Artificial Intelligence and Machine Learning

被引:10
作者
Schaper, Marie-Monique [1 ]
Tamashiro, Mariana Aki [1 ]
Smith, Rachel Charlotte [1 ]
van Mechelen, Maarten [1 ]
Iversen, Ole Sejer [1 ]
机构
[1] Aarhus Univ, Aarhus, Denmark
来源
22ND ANNUAL ACM INTERACTION DESIGN AND CHILDREN CONFERENCE, IDC 2023: Rediscovering Childhood | 2023年
关键词
Machine Learning; Artificial Intelligence; Technology Education; LearningActivities; Learning Tools; Participatory Design; Teenagers; Computational Empowerment; PARTICIPATORY DESIGN;
D O I
10.1145/3585088.3589366
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Technologies based on AI/ML are playing an increasingly prominent role in teenagers' everyday lives. Mirroring this trend is a concomitant interest in teaching young people about intelligent technologies. Whereas previous research in the field of Child-Computer Interaction has proposed curriculum and learning activities that describe what teenagers need to learn about AI/ML, there is still a shortage of studies which specifically address teenager-centered perspectives in the teaching of AI/ML. This paper presents a study of teenagers' everyday understanding of AI/ML technologies. Using a thematic analysis of the teenagers' own explanations during a series of workshops, we present a conceptual map of the teenagers' understandings of these technologies. We go on to propose five general recommendations for the teaching of AI/ML to teenagers through the lens of Computational Empowerment. Taken together, these recommendations serve as a teenage-centered starting point for teaching young people about intelligent technologies, an approach that can be implemented in future research interventions with similar objectives.
引用
收藏
页码:298 / 309
页数:12
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