PumpVR: Rendering theWeight of Objects and Avatars through Liquid Mass Transfer in Virtual Reality

被引:15
作者
Kalus, Alexander [1 ]
Kocur, Martin [2 ]
Klein, Johannes [1 ]
Mayer, Manuel [1 ]
Henze, Niels [1 ]
机构
[1] Univ Regensburg, Regensburg, Germany
[2] Univ Appl Sci Upper Austria, Hagenberg, Austria
来源
PROCEEDINGS OF THE 2023 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2023) | 2023年
关键词
virtual reality; haptic controllers; weight perception; weight interface; virtual embodiment; BODY OWNERSHIP; PERCEPTION; WEIGHT; HEAVINESS; ILLUSIONS; FITNESS;
D O I
10.1145/3544548.3581172
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Perceiving objects' and avatars' weight in Virtual Reality (VR) is important to understand their properties and naturally interact with them. However, commercial VR controllers cannot render weight. Controllers presented by previous work are single-handed, slow, or only render a small mass. In this paper, we present PumpVR that renders weight by varying the controllers' mass according to the properties of virtual objects or bodies. Using a bi-directional pump and solenoid valves, the system changes the controllers' absolute weight by transferring water in or out with an average error of less than 5%. We implemented VR use cases with objects and avatars of different weights to compare the system with standard controllers. A study with 24 participants revealed signifcantly higher realism and enjoyment when using PumpVR to interact with virtual objects. Using the system to render body weight had significant effects on virtual embodiment, perceived exertion, and self-perceived fitness.
引用
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页数:13
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