Comparing the Approaches and Validity of ICD-11 Criteria for Gaming Disorder and DSM-5 Criteria for Internet Gaming Disorder

被引:6
作者
Yen, Ju-Yu [1 ,2 ]
Chou, Wei-Po [3 ]
Liao, Hui-Yuan [4 ]
Ko, Chih-Hung [2 ,3 ,4 ]
机构
[1] Kaohsiung Med Univ, Kaohsiung Municipal Ta Tung Hosp, Dept Psychiat, Kaohsiung 812, Taiwan
[2] Kaohsiung Med Univ, Coll Med, Fac Med, Dept Psychiat, Kaohsiung 807, Taiwan
[3] Kaohsiung Med Univ, Kaohsiung Med Univ Hosp, Dept Psychiat, Kaohsiung 807, Taiwan
[4] Kaohsiung Med Univ, Kaohsiung Municipal Siaogang Hosp, Dept Psychiat, 482 Shanming Rd, Kaohsiung 801, Taiwan
关键词
Gaming disorder; Internet gaming disorder; Hazardous gaming; Validity; Utility; ICD-11; DSM-5; PROPOSED DIAGNOSTIC-CRITERIA; VALIDATION; ADDICTIONS;
D O I
10.1007/s40429-022-00459-y
中图分类号
R194 [卫生标准、卫生检查、医药管理];
学科分类号
摘要
Purpose of Review This review explores the differences in approach and diagnostic validity between the International Classification of Diseases, 11th Revision criteria for gaming disorder (ICD-11-GD), and the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition criteria for internet gaming disorder (DSM-5-IGD). Recent Findings A few studies have demonstrated diagnostic validity and consistency between the DSM-5-IGD and ICD-11-GD criteria. The ICD-11-GD involves a higher threshold for GD diagnosis than the DSM-5-IGD. On the other hand, future studies should evaluate whether the ICD-11-GD criteria could differentiate GD from highly engaged gamers. Hazardous gaming criteria may help identify gamers with risky gaming behavior and compensate for the possible type II errors associated with the ICD-11-GD criteria. Both DSM-5-IGD and ICD-11-GD criteria exhibit adequate diagnostic validity and consistency in general. The criteria for hazardous gaming have clinical utility for implementing the preventive intervention for GD. Additional studies based on the ICD-11-GD criteria, including additional clinical features and boundaries with other disorders, should be conducted to evaluate their validity and utility in determining the GD diagnosis, course, prognosis, and treatment.
引用
收藏
页码:60 / 68
页数:9
相关论文
共 50 条
  • [21] The Gaming Disorder Identification Test (GADIT) - A screening tool for Gaming Disorder based on ICD-11
    Chan, Gary C. k.
    Saunders, John B.
    Stjepanovic, Daniel
    Mcclure-Thomas, Caitlin
    Connor, Jason
    Hides, Leanne
    Wood, Andrew
    King, Daniel
    Siste, Kristiana
    Long, Jiang
    Leung, Janni k.
    JOURNAL OF BEHAVIORAL ADDICTIONS, 2024, 13 (03) : 729 - 741
  • [22] Rationale for and usefulness of the inclusion of gaming disorder in the ICD-11
    Billieux, Joel
    Stein, Dan J.
    Castro-Calvo, Jesus
    Higushi, Susumu
    King, Daniel L.
    WORLD PSYCHIATRY, 2021, 20 (02) : 198 - 199
  • [23] Inclusion of gaming disorder as a behavioral addiction in ICD-11
    Lindenberg, Katajun
    Holtmann, Martin
    ZEITSCHRIFT FUR KINDER-UND JUGENDPSYCHIATRIE UND PSYCHOTHERAPIE, 2022, 50 (01): : 1 - 7
  • [24] A clinical evaluation of the DSM-5 criteria for Internet Gaming Disorder and a pilot study on their applicability to further Internet-related disorders
    Mueller, Kai W.
    Beutel, Manfred E.
    Dreier, Michael
    Woelfling, Klaus
    JOURNAL OF BEHAVIORAL ADDICTIONS, 2019, 8 (01) : 16 - 24
  • [25] Internet Gaming Disorder and the DSM-5: Conceptualization, Debates, and Controversies
    Király O.
    Griffiths M.D.
    Demetrovics Z.
    Current Addiction Reports, 2015, 2 (3) : 254 - 262
  • [26] Internet Gaming Disorder in the DSM-5: Personality and Individual Differences
    Chew P.K.H.
    Wong C.M.H.
    Journal of Technology in Behavioral Science, 2022, 7 (4) : 516 - 523
  • [27] The Development of and Rationale for Gaming Disorder in ICD-11 and a Review of Available Assessment Tools
    Saunders, John B.
    Rumpf, Hans-Juergen
    Carragher, Natacha
    Poznyak, Vladimir
    CURRENT ADDICTION REPORTS, 2025, 12 (01)
  • [28] Self-Reported and Parental Assessments of Internet Gaming Disorder, and Their Accordance with DSM-5 Criteria in a Clinical Relevant Population
    Yazdi, Kurosch
    Bilous, Christoph
    Mittermaier, Maria
    Staudinger, Karlheinz
    Fuchs-Leitner, Isabella
    CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING, 2021, 24 (06) : 407 - 413
  • [29] Cross-cultural applicability of ICD-11 and DSM-5 personality disorder
    Ayinde, Olatunde O.
    Gureje, Oye
    CURRENT OPINION IN PSYCHIATRY, 2021, 34 (01) : 70 - 75
  • [30] Inclusion of gaming disorder criteria in ICD-11: A clinical perspective in favor Commentary on: Scholars' open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (Aarseth et al.)
    Higuchi, Susumu
    Nakayama, Hideki
    Mihara, Satoko
    Maezono, Masaki
    Kitayuguchi, Takashi
    Hashimoto, Takuma
    JOURNAL OF BEHAVIORAL ADDICTIONS, 2017, 6 (03) : 293 - 295