Motion-based technology to support motor skills screening in developing children: A scoping review

被引:2
作者
Bossavit, Benoit [1 ,2 ]
Arnedillo-Sanchez, Inmaculada [1 ]
机构
[1] Trinity Coll Dublin, Sch Comp Sci & Stat, Dublin, Ireland
[2] Univ Malaga, Sch Comp Sci & Programming Languages, Malaga, Spain
基金
欧盟地平线“2020”;
关键词
Motor skills; Developing Children; Motor development; Screening; Motion-based technology; ACTIVE VIDEO GAMES; DEVELOPMENTAL COORDINATION DISORDER; VIRTUAL-REALITY SYSTEM; PHYSICAL-ACTIVITY; CEREBRAL-PALSY; ENERGY-EXPENDITURE; EARLY INTERVENTION; UPPER-LIMB; WII FIT; PERCEIVED COMPETENCE;
D O I
10.1016/j.cmpb.2023.107715
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Background: Acquiring motor skills is fundamental for children's development since it is linked to cognitive development. However, access to early detection of motor development delays is limited. Aim: This review explores the use and potential of motion-based technology (MBT) as a complement to support and increase access to motor screening in developing children.Methods: Six databases were searched following the PRISMA guidelines to search, select, and assess relevant works where MBT recognised the execution of children's motor skills.Results: 164 studies were analysed to understand the type of MBT used, the motor skills detected, the purpose of using MBT and the age group targeted.Conclusions: There is a gap in the literature aiming to integrate MBT in motor skills development screening and assessment processes. Depth sensors are the prevailing technology offering the largest detection range for chil-dren from age 2. Nonetheless, the motor skills detected by MBT represent about half of the motor skills usually observed to screen and assess motor development. Overall, research in this field is underexplored. The use of multimodal approaches, combining various motion-based sensors, may support professionals in the health domain and increase access to early detection programmes.
引用
收藏
页数:11
相关论文
共 208 条
  • [81] Haddock Bryan L, 2009, Open Sports Sci J, V2, P42
  • [82] Halabi O., 2017, International Journal of Interactive Mobile Technologies, V11, P146, DOI 10.3991/ijim.v11i2.6555
  • [83] An investigation of the impact of regular use of the Wii Fit to improve motor and psychosocial outcomes in children with movement difficulties: a pilot study
    Hammond, J.
    Jones, V.
    Hill, E. L.
    Green, D.
    Male, I.
    [J]. CHILD CARE HEALTH AND DEVELOPMENT, 2014, 40 (02) : 165 - 175
  • [84] Rostral premotor cortex as a gateway between motor and cognitive networks
    Hanakawa, Takashi
    [J]. NEUROSCIENCE RESEARCH, 2011, 70 (02) : 144 - 154
  • [85] Henderson SE, 2007, MOVEMENT ASSESSMENT, V2
  • [86] Use of active video gaming in children with neuromotor dysfunction: a systematic review
    Hickman, Robbin
    Popescu, Lisa
    Manzanares, Robert
    Morris, Brendan
    Lee, Szu-Ping
    Dufek, Janet S.
    [J]. DEVELOPMENTAL MEDICINE AND CHILD NEUROLOGY, 2017, 59 (09) : 903 - 911
  • [87] Effects of Exergaming on Executive Function and Motor Skills in Children With Autism Spectrum Disorder: A Pilot Study
    Hilton, Claudia List
    Cumpata, Kristina
    Klohr, Cheryl
    Gaetke, Shannon
    Artner, Amanda
    Johnson, Hailey
    Dobbs, Sarah
    [J]. AMERICAN JOURNAL OF OCCUPATIONAL THERAPY, 2014, 68 (01) : 57 - 65
  • [88] Understanding why an active video game intervention did not improve motor skill and physical activity in children with developmental coordination disorder: A quantity or quality issue?
    Howie, Erin K.
    Campbell, Amity C.
    Abbott, Rebecca A.
    Straker, Leon M.
    [J]. RESEARCH IN DEVELOPMENTAL DISABILITIES, 2017, 60 : 1 - 12
  • [89] The influence of a gesture-based learning approach on preschoolers' learning performance, motor skills, and motion behaviors
    Hsiao, Hsien-sheng
    Chen, Jyun-chen
    Lin, Chien-Yu
    Chen, Wen-Nong
    [J]. INTERACTIVE LEARNING ENVIRONMENTS, 2018, 26 (07) : 869 - 881
  • [90] Using a gesture interactive game-based learning approach to improve preschool children's learning performance and motor skills
    Hsiao, Hsien-Sheng
    Chen, Jyun-Chen
    [J]. COMPUTERS & EDUCATION, 2016, 95 : 151 - 162