共 107 条
[51]
Effects of handling real objects and self-avatar fidelity on cognitive task performance and sense of presence in virtual environments
[J].
PRESENCE-VIRTUAL AND AUGMENTED REALITY,
2003, 12 (06)
:615-628
[53]
MacQuarrie A, 2017, P IEEE VIRT REAL ANN, P45, DOI 10.1109/VR.2017.7892230
[58]
Incorporating motivation into multimedia learning
[J].
LEARNING AND INSTRUCTION,
2014, 29
:171-173
[59]
Effect of latency on presence in stressful virtual environments
[J].
IEEE VIRTUAL REALITY 2003, PROCEEDINGS,
2003,
:141-148
[60]
Meehan M, 2002, ACM T GRAPHIC, V21, P645, DOI 10.1145/566570.566630