共 50 条
- [1] Evaluation of UX in Geolocated Serious Games with AR PROCEEDINGS OF THE XVII INTERNATIONAL CONFERENCE ON HUMAN COMPUTER INTERACTION INTERACCION 2016, 2016,
- [3] User Experience (UX) Research in Games CHI EA '19 EXTENDED ABSTRACTS: EXTENDED ABSTRACTS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2019,
- [6] Learning analytics for enhancing the usability of serious games in formal education: A systematic literature review and research agenda Education and Information Technologies, 2022, 27 : 11237 - 11266
- [8] Serious Games for Transportation Research: An Overview CICTP 2020: TRANSPORTATION EVOLUTION IMPACTING FUTURE MOBILITY, 2020, : 4462 - 4472
- [10] Serious Games and Participatory Research in Public Health PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON DIGITAL PUBLIC HEALTH (DPH '19), 2019, : 133 - 133