Effectiveness of Virtual Reality and Feedback to Improve Gait and Balance in Patients with Diabetic Peripheral Neuropathies: Systematic Review and Meta-Analysis

被引:4
|
作者
Alonso-Enriquez, Laura [1 ,2 ]
Gomez-Cuaresma, Laura [3 ]
Billot, Maxime [4 ]
Garcia-Bernal, Maria Isabel [5 ,6 ]
Benitez-Lugo, Maria Luisa [6 ]
Casuso-Holgado, Maria Jesus [5 ,6 ]
Luque-Moreno, Carlos [1 ,5 ,6 ]
机构
[1] Univ Cadiz, Fac Nursing & Physiotherapy, Cadiz 11009, Spain
[2] IntegraSalud Ctr Rehabil Func, El Puerto De Santa Maria 11500, Cadiz, Spain
[3] Hop Pays Autan, F-81100 Castres, France
[4] Univ Poitiers Hosp, PRISMAT Lab Predict Res Spine Neuromodulat Managem, F-86021 Poitiers, France
[5] Inst Biomed Sevilla IBIS, Seville 41013, Spain
[6] Univ Seville, Dept Physiotherapy, Seville 41009, Spain
关键词
Diabetic Neuropathies; Virtual Reality; Feedback; Sensory; Gait Disorders; Neurologic; Postural Balance; SENSORIMOTOR FUNCTION; POSTURAL STABILITY; EXERCISE THERAPY; FOOT; TYPE-2; FEASIBILITY; PRESSURE; QUALITY; PEOPLE; LEG;
D O I
10.3390/healthcare11233037
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Diabetic peripheral neuropathy (DPN) is the primary complication in patients with diabetes mellitus, characterized by loss of sensation and function in the lower limbs. Virtual reality (VR) and/or sensory feedback (FB) therapy has shown positive effects in other neurologic conditions such as stroke. However, consensus regarding their effectiveness in the DPN population is lacking. This study aims to analyze existing scientific evidence about the effects of VR and/or FB on improving gait and balance and reducing the risk of falls in patients with DPN (pwDPN). A thorough search was conducted in scientific databases including PubMed, Scopus, and EMBASE, up until November 2023. CMSQ, the PEDro scale, and the Cochrane Collaboration's tool were used to assess the methodological quality and risk of bias of the studies. A total of 10 studies were selected for qualitative analysis, with three contributing information to the meta-analysis. The combined results suggest a positive trend in favor of VR and FB rehabilitation; however, significant differences were not observed in balance (SMD = -0.81, 95% CI = -1.90, 0.29; p = 0.15; I2 = 86%) or gait speed improvements (MD = -1.05, 95% CI = -2.96, 0.85; p = 0.28; I2 = 89%). Therefore, further randomized controlled studies are still needed to achieve stronger conclusions regarding the benefits of VR and/or FB in pwDPN.
引用
收藏
页数:17
相关论文
共 50 条
  • [1] Effects of virtual reality on balance and gait in stroke: a systematic review and meta-analysis
    Dominguez-Tellez, Pablo
    Moral-Munoz, Jose A.
    Casado-Fernandez, Esteban
    Salazar, Alejandro
    Lucena-Anton, David
    REVISTA DE NEUROLOGIA, 2019, 69 (06) : 223 - 234
  • [2] Effectiveness of virtual reality training for balance and gait rehabilitation in people with multiple sclerosis: a systematic review and meta-analysis
    Jesus Casuso-Holgado, Maria
    Martin-Valero, Rocio
    Carazo, Ana F.
    Medrano-Sanchez, Esther M.
    Dolores Cortes-Vega, M.
    Jose Montero-Bancalero, Francisco
    CLINICAL REHABILITATION, 2018, 32 (09) : 1220 - 1234
  • [3] Effect of Virtual Reality Training on Balance and Gait Ability in Patients With Stroke: Systematic Review and Meta-Analysis
    de Rooij, Ilona J. M.
    de Port, Ingrid G. L. van
    Meijer, Jan-Willem G.
    PHYSICAL THERAPY, 2016, 96 (12): : 1905 - 1918
  • [4] Effectiveness of virtual reality-based balance and gait in older adults with fear of movement: A systematic review and meta-analysis
    Percy, David
    Phillips, Tyler
    Torres, Fabian
    Chaleunphonh, Michele
    Sung, Paul
    PHYSIOTHERAPY RESEARCH INTERNATIONAL, 2023, 28 (04)
  • [5] Effect of virtual reality on balance and gait ability in patients with Parkinson's disease: a systematic review and meta-analysis
    Wang, Bo
    Shen, Min
    Wang, Yan-xue
    He, Zhi-wen
    Chi, Shui-qing
    Yang, Zhao-hui
    CLINICAL REHABILITATION, 2019, 33 (07) : 1130 - 1138
  • [6] The Effectiveness of Virtual Reality in Patients With Spinal Pain: A Systematic Review and Meta-Analysis
    Ahern, Meghan M.
    Dean, Lindsay V.
    Stoddard, Carolyn C.
    Agrawal, Aakriti
    Kim, Kimin
    Cook, Chad E.
    Narciso Garcia, Alessandra
    PAIN PRACTICE, 2020, 20 (06) : 656 - 675
  • [7] Effectiveness of Virtual Reality Therapy on Balance and Gait in the Elderly: A Systematic Review
    Rodriguez-Almagro, Daniel
    Achalandabaso-Ochoa, Alexander
    Ibanez-Vera, Alfonso Javier
    Gongora-Rodriguez, Jorge
    Rodriguez-Huguet, Manuel
    HEALTHCARE, 2024, 12 (02)
  • [8] Virtual reality balance training to improve balance and mobility in Parkinson's disease: a systematic review and meta-analysis
    Sarasso, Elisabetta
    Gardoni, Andrea
    Tettamanti, Andrea
    Agosta, Federica
    Filippi, Massimo
    Corbetta, Davide
    JOURNAL OF NEUROLOGY, 2022, 269 (04) : 1873 - 1888
  • [9] Virtual reality balance training to improve balance and mobility in Parkinson’s disease: a systematic review and meta-analysis
    Elisabetta Sarasso
    Andrea Gardoni
    Andrea Tettamanti
    Federica Agosta
    Massimo Filippi
    Davide Corbetta
    Journal of Neurology, 2022, 269 : 1873 - 1888
  • [10] Virtual reality for improving balance in patients after stroke: A systematic review and meta-analysis
    Li, Zhen
    Han, Xiu-Guo
    Sheng, Jing
    Ma, Shao-Jun
    CLINICAL REHABILITATION, 2016, 30 (05) : 432 - 440