Distributed Nash Equilibrium Seeking in Consistency-Constrained Multicoalition Games

被引:25
作者
Zhou, Jialing [1 ]
Lv, Yuezu [2 ]
Wen, Guanghui [3 ]
Lu, Jinhu [4 ]
Zheng, Dezhi [2 ]
机构
[1] Nanjing Univ Sci & Technol, Sch Automat, Nanjing 210094, Peoples R China
[2] Beijing Inst Technol, Adv Res Inst Multidisciplinary Sci, Beijing 100081, Peoples R China
[3] Southeast Univ, Dept Syst Sci, Nanjing 211189, Peoples R China
[4] Beihang Univ, Sch Automat Sci & Elect Engn, Beijing 100191, Peoples R China
基金
中国国家自然科学基金; 中国博士后科学基金;
关键词
Consensus; distributed algorithm; multicoalition games; Nash equilibrium (NE); CONVERGENCE;
D O I
10.1109/TCYB.2022.3155687
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The distributed Nash equilibrium (NE) seeking problem for multicoalition games has attracted increasing attention in recent years, but the research mainly focuses on the case without agreement demand within coalitions. This article considers a class of networked games among multiple coalitions where each coalition contains multiple agents that cooperate to minimize the sum of their costs, subject to the demand of reaching an agreement on their state values. Furthermore, the underlying network topology among the agents does not need to be balanced. To achieve the goal of NE seeking within such a context, two estimates are constructed for each agent, namely, an estimate of partial derivatives of the cost function and an estimate of global state values, based on which, an iterative state updating law is elaborately designed. Linear convergence of the proposed algorithm is demonstrated. It is shown that the consistency-constrained multicoalition games investigated in this article put the well-studied networked games among individual players and distributed optimization in a unified framework, and the proposed algorithm can easily degenerate into solutions to these problems.
引用
收藏
页码:3675 / 3687
页数:13
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