Evolution of postural control assessment: From dynamic posturography to virtual reality

被引:2
作者
Keshner, Emily A. [1 ]
Mallinson, Arthur I. [2 ]
Longridge, Neil S. [2 ]
Sinno, Solara [3 ,4 ]
Petersen, Hannes [5 ,6 ]
Perrin, Philippe [3 ,4 ]
机构
[1] Temple Univ, Dept Hlth & Rehabil Sci, Philadelphia, PA 19122 USA
[2] Univ British Columbia, Fac Med, Dept Surg, Div Otolaryngol, Vancouver, BC, Canada
[3] Univ Lorraine, Fac Med, Res Unit EA 3450 DevAH Dev Adaptat & Handicap, Nancy, France
[4] Univ Hosp Nancy, Lab Anal Posture Equilibrium & Motor Funct LAPEM, Nancy, France
[5] Univ Iceland, Dept Otorhinolaryngol, Reykjavik, Iceland
[6] Univ Iceland, Fac Med, Dept Anat, Reykjavik, Iceland
来源
FRONTIERS IN NEUROLOGY | 2023年 / 13卷
关键词
balance; dizziness; vestibular rehabilitation; otoliths; diagnosis; intervention; VISUAL-VESTIBULAR MISMATCH; MOTION SICKNESS; OBJECT-MOTION; DIZZINESS; RESPONSES; PERCEPTION; INSIGHTS; STIMULI;
D O I
10.3389/fneur.2022.1054346
中图分类号
R74 [神经病学与精神病学];
学科分类号
摘要
During the early years of spaceflight it was documented that astronauts were impaired and incapacitated upon return to earth. Computerized Dynamic Posturography (CDP) was devised to investigate and quantify this deficit, and eventually progressed into a clinical assessment tool. The current sprouting of virtual reality (VR) technologies has allowed for the development of an alternative approach that could be more informative. Many low-cost VR systems (including desktop gaming programs designed for rehabilitation) are now available. Continued improvements in this technology indicate a high probability that VR will become an integral component of posturography by replacing present mechanical CDP techniques. We researched the relevant literature to evaluate the strengths and weaknesses of CDP using the Equitest (Neurocom International; Clackamas USA), and the added benefits of incorporating VR to help clinicians assess the complex task of balance maintenance. VR is capable of manipulating task and environmental demands in order to assess functional postural behavior. VR is also a useful tool for clinical testing of postural disorders resulting from sensory mismatch. Although posturography is still a useful clinical tool, VR provides an inherent conflict between the visual and vestibular senses and can elevate the effectiveness of CDP for both assessment and intervention. We conclude that, when initially developed, CDP was innovative and ahead of its time. However, with the advent of VR, we have a chance to modernize CDP and enhance its value as a clinical instrument.
引用
收藏
页数:7
相关论文
共 50 条
  • [31] Immediate Effect of Augmented Reality, Virtual Reality, and Neurofunctional Physiotherapy on Postural Control and Executive Function of Individuals with Parkinson's Disease
    Araujo, Hayslenne Andressa Goncalves de Oliveira
    de Souza, Rogerio Jose
    da Silva, Tais Caroline Oliveira
    Nascimento, Tawany Sanches
    Terra, Marcelle Brandao
    Smaili, Suhaila Mahmoud
    GAMES FOR HEALTH JOURNAL, 2023, 12 (03) : 211 - 219
  • [32] Inter-trial phase coherence of visually evoked postural responses in virtual reality
    Engel, David
    Schuetz, Adrian
    Krala, Milosz
    Schwenk, Jakob C. B.
    Morris, Adam P.
    Bremmer, Frank
    EXPERIMENTAL BRAIN RESEARCH, 2020, 238 (05) : 1177 - 1189
  • [33] The Walls Are Closing In: Postural Responses to a Virtual Reality Claustrophobic Simulation
    Chander, Harish
    Freeman, Hannah R.
    Hill, Christopher M.
    Hudson, Christopher R.
    Arachchige, Sachini N. K. Kodithuwakku
    Turner, Alana J.
    Jones, J. Adam
    Knight, Adam C.
    CLINICAL AND TRANSLATIONAL NEUROSCIENCE, 2022, 6 (02)
  • [34] Optical Flow, Perturbation Velocities and Postural Response In Virtual Reality
    Santoso, Markus
    Phillips, David
    2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES WORKSHOPS (VRW 2020), 2020, : 789 - 790
  • [35] The effects of body loads on postural control and motion sickness in a virtual reality head-mounted display
    Chang, Chih-Hui
    INTERNATIONAL JOURNAL OF SPORT AND EXERCISE PSYCHOLOGY, 2021, 19 : S207 - S208
  • [36] A quantitative analysis of postural control in elderly patients with vestibular disorders using visual stimulation by virtual reality
    Gazzola, Juliana Maria
    Caovilla, Heloisa Helena
    Dona, Flavia
    Gananca, Mauricio Malavasi
    Gananca, Fernando Freitas
    BRAZILIAN JOURNAL OF OTORHINOLARYNGOLOGY, 2020, 86 (05) : 593 - 601
  • [37] A Study Protocol to Evaluate the Effects of Vestibular Training on the Postural Control of Healthy Adults Using Virtual Reality
    Appiah-Kubi, Kwadwo O. O.
    Laing, Evan
    Imtiaz, Masudul H. H.
    APPLIED SCIENCES-BASEL, 2022, 12 (23):
  • [38] Is it me or the room moving? Recreating the classical "moving room" experiment with virtual reality for postural control adaptation
    Chander, Harish
    Arachchige, Sachini N. K. Kodithuwakku
    Turner, Alana J.
    Knight, Adam C.
    ADAPTIVE BEHAVIOR, 2022, 30 (02) : 199 - 204
  • [39] The effect of balance training on postural control in people with multiple sclerosis using the CAREN virtual reality system: a pilot randomized controlled trial
    Kalron, Alon
    Fonkatz, Ilia
    Frid, Lior
    Baransi, Hani
    Achiron, Anat
    JOURNAL OF NEUROENGINEERING AND REHABILITATION, 2016, 13
  • [40] BTrackS limits of stability test is a reliable assessment of volitional dynamic postural control
    Haworth, Joshua
    Goble, Daniel
    Pile, Molly
    Kendall, Bradley
    GAIT & POSTURE, 2020, 80 : 298 - 301