Effects of Robotics Education on Young Children's Cognitive Development: a Pilot Study with Eye-Tracking

被引:7
作者
Liu, Yan [1 ]
Odic, Darko [2 ]
Tang, Xuyan [3 ]
Ma, Andy [4 ]
Laricheva, Maria [3 ]
Chen, Guanyu [3 ]
Wu, Sirui [3 ]
Niu, Man [3 ]
Guo, Yue [3 ]
Milner-Bolotin, Marina [4 ]
机构
[1] Carleton Univ, Dept Psychol, B546 Loeb 1125 Colonel By Dr, Ottawa, ON K1S 5B6, Canada
[2] Univ British Columbia, Dept Psychol, Vancouver, BC, Canada
[3] Univ British Columbia, Dept Educ & Counseling Psychol & Special Educ, Vancouver, BC, Canada
[4] Univ British Columbia, Dept Curriculum & Pedag, Vancouver, BC, Canada
关键词
Robotics education; Cognitive process; Computational thinking skills; Young children; Eye-tracking; COMPUTATIONAL THINKING; ELEMENTARY STUDENTS;
D O I
10.1007/s10956-023-10028-1
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The emerging field of robotics education (RE) is a new and rapidly growing subject area worldwide. It may provide a playful and novel learning environment for children to engage with all aspects of science, technology, engineering, and mathematics (STEM) learning. The purpose of this research is to examine how robotics learning activities may affect the cognitive abilities and cognitive processes of 6-8 years old children. The study adopted the mixed methods approach with a repeated measures design; three waves of data collection over 6 months, including quantitative data obtained from cognitive assessments and eye-tracking, and qualitative data from the interviews. A total of 31 children were recruited from an afterschool robotics program. To the best of our knowledge, this study is the first RE research that used a combination of eye-tracking, cognitive assessments, and interviews for examining the effect of RE on children. Using linear growth models, the results of cognitive assessments showed that children's visuospatial working memory as well as logical and abstract reasoning skills improved over time. The interview data were analyzed by a thematic analysis. The results revealed that children perceived RE activities as game play, which made children more engaged in their study; parents found their children to be more focused on activities comparing to six months ago. Additionally, the visualization of the eye-tracking data suggested that children became more focused on RE activities and got faster to process the information across six months in general, which echoed the findings in assessments and interviews. Our findings may help educators and policymakers better understand the benefits of RE for young children.
引用
收藏
页码:295 / 308
页数:14
相关论文
共 53 条
  • [1] A systematic review of eye tracking research on multimedia learning
    Alemdag, Ecenaz
    Cagiltay, Kursat
    [J]. COMPUTERS & EDUCATION, 2018, 125 : 413 - 428
  • [2] Special issue on educational robotics
    Alimisis, Dimitris
    Moro, Michele
    [J]. ROBOTICS AND AUTONOMOUS SYSTEMS, 2016, 77 : 74 - 75
  • [3] [Anonymous], 2018, ONTARIO CURRICULUM G
  • [4] Robotics as Means to Increase Achievement Scores in an Informal Learning Environment
    Barker, Bradley S.
    Ansorge, John
    [J]. JOURNAL OF RESEARCH ON TECHNOLOGY IN EDUCATION, 2007, 39 (03) : 229 - 243
  • [5] Barr Valerie, 2011, ACM Inroads, V2, P48, DOI 10.1145/1929887.1929905
  • [6] Computational thinking and tinkering: Exploration of an early childhood robotics curriculum
    Bers, Marina Umaschi
    Flannery, Louise
    Kazakoff, Elizabeth R.
    Sullivan, Amanda
    [J]. COMPUTERS & EDUCATION, 2014, 72 : 145 - 157
  • [7] Braun V., 2013, Successful Qualitative Research: A Practical Guide For Beginners
  • [8] British Columbia Ministry of Education, 2018, BCS CURR APPL DES SK
  • [9] Best practices in eye tracking research
    Carter, Benjamin T.
    Luke, Steven G.
    [J]. INTERNATIONAL JOURNAL OF PSYCHOPHYSIOLOGY, 2020, 155 : 49 - 62
  • [10] Assessing elementary students' computational thinking in everyday reasoning and robotics programming
    Chen, Guanhua
    Shen, Ji
    Barth-Cohen, Lauren
    Jiang, Shiyan
    Huang, Xiaoting
    Eltoukhy, Moataz
    [J]. COMPUTERS & EDUCATION, 2017, 109 : 162 - 175