The Effect of Virtual Reality Level of Immersion on Spatial Learning Performance and Strategy Usage

被引:0
|
作者
Gabay, Michal [1 ]
Schonberg, Tom [1 ]
机构
[1] Tel Aviv Univ, Tel Aviv, Israel
关键词
Navigation; Spatial Learning Strategy; Level of Immersion; Learning Performance;
D O I
10.1145/3611659.3616889
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The utilization of the immersive and ecological nature of head-mounted displayed (HMD) virtual reality (VR) has been increasing in studies of human spatial learning, and various aspects of VR's impact on navigation have been examined. Nevertheless, the effect the VR level of immersion has on spatial learning strategy usage is yet to be determined. Here, we addressed this gap by comparing spatial learning properties and experience measures in three modality settings. We translated a classic spatial learning task from animals to humans, where three spatial learning strategies were observed (place/cue/response). We compared 3 conditions: wearing a VR headset while physically walking vs. using a controller, and a 2D screen display using a mouse and a keyboard for navigation. We examined various learning properties and used presence questionnaires to analyze experience measures. Our results show that learning measures including strategy usage were affected by the VR level of immersion, suggesting that modality characteristics should be considered during VR task design.
引用
收藏
页数:2
相关论文
共 50 条
  • [11] The impact of the degree of immersion upon learning performance in virtual reality simulations for medical education.
    Gutierrez, F.
    Pierce, J.
    Vergara, V.
    Coulter, R.
    Saland, L.
    Caudell, T.
    Goldsmith, T.
    Alverson, D.
    JOURNAL OF INVESTIGATIVE MEDICINE, 2007, 55 (01) : S91 - S91
  • [12] Experimenting Novel Virtual-Reality Immersion Strategy To Alleviate Cybersickness
    Zaidi, Syed Fawad Mustafa
    Male, Thomas
    24TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY (VRST 2018), 2018,
  • [13] The impact of immersion level and virtual reality experience on outcomes from navigating in a virtual environment
    Sinatra, Anne M.
    Pollard, Kimberly A.
    Oiknine, Ashley
    Patton, Debbie
    Ericson, Mark
    Dalangin, Bianca
    VIRTUAL, AUGMENTED, AND MIXED REALITY (XR) TECHNOLOGY FOR MULTI-DOMAIN OPERATIONS, 2020, 11426
  • [14] Virtual reality full immersion techniques for enhancing workers performance
    Casas, LAA
    Bridi, VL
    Fialho, FAP
    RE-ENGINEERING FOR SUSTAINABLE INDUSTRIAL PRODUCTION, 1997, : 399 - 411
  • [16] Learning about history in immersive virtual reality: does immersion facilitate learning?
    Jocelyn Parong
    Richard E. Mayer
    Educational Technology Research and Development, 2021, 69 : 1433 - 1451
  • [17] Learning about history in immersive virtual reality: does immersion facilitate learning?
    Parong, Jocelyn
    Mayer, Richard E.
    ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2021, 69 (03): : 1433 - 1451
  • [18] Validation of technology acceptance model for virtual reality usage in collaborative learning to enhance learner performance
    Guo, Huifen
    Ma, Fenggi
    Zhou, Zhen
    INNOVATIONS IN EDUCATION AND TEACHING INTERNATIONAL, 2025, 62 (02) : 429 - 443
  • [19] MaxwellWorld: Learning complex scientific concepts via immersion in virtual reality
    Dede, C
    Salzman, MC
    Loftin, RB
    INTERNATIONAL CONFERENCE ON THE LEARNING SCIENCES, 1996, 1996, : 22 - 29
  • [20] The effect of classroom wall color on learning performance: A virtual reality experiment
    Chao Liu
    Yalin Zhang
    Limei Sun
    Weijun Gao
    Qiuyun Zang
    Jiaxin Li
    Building Simulation, 2022, 15 : 2019 - 2030