Correlation among game addiction, achievement emotion, and learning motivation: A study of Indonesian youth in the context of e-learning system

被引:3
作者
Amriza, Rona Nisa Sofia [1 ]
Husnaini, Siti Jamiatul [2 ]
Firmansyah, Aruga Yudish [1 ]
机构
[1] Inst Teknol Telkom Purwokerto, Informat Syst Study Program, Jl DI Panjaitan 128, Purwokerto, Jawa tengah, Indonesia
[2] Natl Taiwan Univ Sci & Technol, Grad Inst Digital Learning & Educ, Taipei, Taiwan
关键词
E-learning; Game addiction; Achievement emotion; Learning emotion; INTERNET ADDICTION; EXTRINSIC MOTIVATION; INTRINSIC MOTIVATION; GENDER-DIFFERENCES; POSITIVE EMOTIONS; ATTACHMENT STYLE; GAMING ADDICTION; IMPACT; CONNECTEDNESS; PREDICTORS;
D O I
10.58459/rptel.2024.19027
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This study investigated the correlation between game addiction, achievement emotions, and motivation in the e -learning context. This research collected data through an online questionnaire that briefly explained the study's aim, demographic questions, the Game Addiction Scale (GAS), the e -Learning Achievement Emotion Questionnaire (eLAEQ), and the e -Learning Motivation Scale (eLMS). 607 high school, undergraduate, and graduate students participated in this study - Data analysis involved the utilization of structural equation modeling. The study findings reveal that game addiction substantially impacts positive and negative emotions and intrinsic and extrinsic learning motivations. Moreover, positive emotions significantly affect intrinsic and extrinsic learning motivations. Conversely, negative emotions have a substantial impact on intrinsic learning motivation but not on extrinsic learning motivation.
引用
收藏
页数:25
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