Effectiveness of a 5-Week Virtual Reality Telerehabilitation Program for Children With Duchenne and Becker Muscular Dystrophy: Prospective Quasi-Experimental Study

被引:5
作者
Baeza-Barragan, Maria Rosa [1 ,2 ]
Manzanares, Maria Teresa Labajos [1 ]
Amaya-Alvarez, Mercedes Cristina [1 ]
Vega, Fabian Morales [3 ]
Ruiz, Judit Rodriguez [4 ]
Martin-Valero, Rocio [1 ,5 ]
机构
[1] Univ Malaga, Fac Hlth Sci, Dept Physiotherapy, CTS Res Grp 1071, Malaga, Spain
[2] Physiotherapy Unit, Gabinete Reto, Malaga, Spain
[3] Fernando Pessoa Univ, Dept Physiotherapy, Canary Isl, Spain
[4] Poniente Univ Hosp, Dept Physiotherapy, Almeria, Spain
[5] Univ Malaga, Fac Hlth Sci, Dept Physiotherapy, CTS Res Grp 1071, Calle Francisco Penalosa 3, Malaga 29071, Spain
关键词
Duchenne muscular dystrophy; telerehabilitation; virtual reality; physical therapy; muscular dystrophy; mutation; muscle; degeneration; telehealth; motor function; digital health intervention; Becker muscular dystrophy; VR; 6-MINUTE WALK TEST; INDIVIDUALS;
D O I
10.2196/48022
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Background: Duchenne muscular dystrophy (DMD) and Becker muscular dystrophy (BMD) are neuromuscular diseases. DMD is the most prevalent in children. It affects dystrophin production, reducing the patient's mobility and quality of life. New technologies have become a part of physical therapy in DMD and BMD. During the COVID-19 pandemic, conducting telerehabilitation through virtual reality-based games could help these children maintain their physical abilities. Objective: This study examined if the use of a virtual platform in a multimodal intervention program changes the results of the 6-minute walk test (6MWT) in children with DMD and BMD. The main objective was to test whether children with DMD and BMD obtain different results on the 6MWT after completing 10 telerehabilitation treatment sessions. The secondary objective was to measure whether other specific motor scales also produce different results after the 10 defined sessions. Methods: This was a descriptive, open, and quasi-experimental study with a prospective A-B (control-intervention) design. A sample of 12 participants who fulfilled the inclusion criteria followed the program for 5 weeks with 10 telerehabilitation sessions. During the sessions, the participants used virtual reality glasses to train for the treatment goals. All participants were assessed in person before and after the intervention. Analysis was performed using R software according to the different functional assessments performed for each test. Results: The participants showed a 19.55-meter increase in the 6MWT. Motor function also remained stable according to other scales used to assess it. The North Start Ambulatory Assessment scores were stable in both treatment conditions (P=.20). Furthermore, the timed up and go test results were 0.1 seconds faster in the telerehabilitation condition, and the Motor Function Measure in all of the 3 dimensions showed no significant differences (P=.08). Finally, the Effort Perception Infant scale showed that during the training, fatigue increased in the middle and decreased by the end of the sessions, but the perception throughout the sessions was lower even as the exercise intensity increased. Conclusions: There were no differences between conventional and telerehabilitation treatments, so the telerehabilitation tool could be used without harming children with DMD and BMD, facilitating their access to therapies and stimulating learning to maintain their functional capacity. Therefore, telerehabilitation in general may be helpful in maintaining motor function in children with DMD and BMD. The learning effect helped reduce the feeling of fatigue in the children during the program.
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页数:14
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