共 27 条
[1]
Alivizatou-Barakou M., 2017, Mixed reality and gamification for cultural heritage, P129, DOI [DOI 10.1007/978-3-319-49607-8_5, 10.1007/978-3-319-49607-8_5, 10.1007/978-3-319-49607-85]
[2]
[Anonymous], About us
[3]
[Anonymous], About Us
[4]
Brito M., 2023, 2023 Gen Z Trends, Facts & Statistics & Media Consumption
[5]
Buhalis D., 2022, INF COMM TECHN TOUR, P16, DOI [DOI 10.1007/978-3-030-94751-42, DOI 10.1007/978-3-030-94751-4_2]
[6]
Chauhan R, Marketing To Gen Z: Ignite Engagement And Drive Results
[7]
Deloitte, 2023, Deloitte's 2023 Gen Z and Millennial Survey reveals workplace progress despite new setbacks
[10]
Fell A., 2020, Generation Z-The future consumer