Into the matrix: collecting psychometric data from consumers immersed in virtual worlds

被引:2
作者
Ahmmad, Kamal [1 ]
Howlett, Elizabeth [2 ,3 ]
Perkins, Andrew [2 ]
机构
[1] Utah Valley Univ, Woodbury Sch Business, Business Mkt Dept, Orem, UT USA
[2] Washington State Univ, Carson Coll Business, Dept Mkt, Pullman, WA USA
[3] Utah Valley Univ, 800 Univ Pkwy, Orem, UT 84058 USA
关键词
PHYSICAL-THERAPY; PAIN-CONTROL; REALITY; WARMTH; TEMPERATURE; EMBODIMENT; SKIN; EXPERIENCE; PROXIMITY; COGNITION;
D O I
10.1080/10696679.2023.2202861
中图分类号
F [经济];
学科分类号
02 ;
摘要
Consumer-oriented virtual reality (VR) brand experiences are becoming increasing popular despite the paucity of information about marketing best practices. This research describes a technique for embedding traditional psychometric measures into virtual environments that allows for the collection of data from consumers immersed in a simulated experience. Additionally, we provide proof-of-concept of this methodology by extending prior research findings in the embodied cognition literature to virtual environments. Specifically, our results demonstrate that temperature-related embodiment can be experienced by consumers immersed within a virtual world. The methodological, theoretical, and marketing implications of this research are discussed.
引用
收藏
页码:378 / 395
页数:18
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