共 50 条
- [22] Here a Game, There a Game: classification, gamification, and retrieval learning 1ST INTERNATIONAL CONFERENCE ON HIGHER EDUCATION ADVANCES (HEAD'15), 2015, : 96 - 101
- [23] Gamification: a new key for enhancing engagement in MOOCs on energy? International Journal on Interactive Design and Manufacturing (IJIDeM), 2020, 14 : 1379 - 1393
- [25] Gamification: a new key for enhancing engagement in MOOCs on energy? INTERNATIONAL JOURNAL OF INTERACTIVE DESIGN AND MANUFACTURING - IJIDEM, 2020, 14 (04): : 1379 - 1393
- [28] ENHANCING MOTIVATION, ENGAGEMENT AND TEAM BUILDING AMONG PSYCHOLOGY UNDERGRADUATES THROUGH GAME BASE LEARNING EDULEARN18: 10TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2018, : 9733 - 9738
- [29] How can Gamification Improve MOOC Student Engagement? PROCEEDINGS OF THE 11TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2017), 2017, : 819 - 828