Occasion-level investigation of playing drinking games: Associations with cognitions, situational factors, alcohol use, and negative consequences among adolescents and young adults

被引:7
作者
Lewis, Melissa A. [1 ]
Zhou, Zhengyang [2 ]
Fairlie, Anne M. [3 ]
Litt, Dana M. [1 ]
Kannard, Emma [1 ]
Resendiz, Raul [1 ]
Walker, Travis [1 ]
Seamster, Morgan [1 ]
Garcia, Tracey [4 ]
Lee, Christine M. [3 ]
机构
[1] Univ North Texas, Hlth Sci Ctr, Sch Publ Hlth, Dept Hlth Behav & Hlth Syst, Ft Worth, TX 76107 USA
[2] Univ North Texas, Hlth Sci Ctr, Sch Publ Hlth, Dept Biostat & Epidemiol, Ft Worth, TX USA
[3] Univ Washington, Ctr Study Hlth & Risk Behav, Dept Psychiat & Behav Sci, 1100 NE 45th St,Suite 300, Seattle, WA 98105 USA
[4] Murray State Univ, Dept Psychol, Murray, KY USA
基金
美国国家卫生研究院;
关键词
Drinking games; Alcohol; Consequences; Adolescents; Young adults; Occasion; -level; HIGH-SCHOOL-STUDENTS; COLLEGE-STUDENTS; PARTICIPATION; METAANALYSIS; REPLICATION; VARIABLES; DRINKERS; GENDER;
D O I
10.1016/j.addbeh.2022.107497
中图分类号
B849 [应用心理学];
学科分类号
040203 ;
摘要
The present study examined occasion-level associations between cognitions (willingness to drink, descriptive norms, and injunctive norms) and situational factors (familiarity with people and locations) with playing drinking games (DGs) among adolescents and young adults. Further, this study tested the associations between playing DGs, the number of drinks consumed, and the negative consequences experienced at the occasion level. Participants were 15-25-year-olds (N = 688; 43 % male, 47 % White, Non-Hispanic, Mean age = 21.18) who were part of a longitudinal ecological momentary assessment (EMA) study on cognitions and alcohol use. The study design consisted of a 3-week EMA burst design (8 surveys per week) that was repeated quarterly over the 12-month study (up to 2x/day) per participant. Multilevel models showed that occasion-level risks (higher willingness, higher descriptive norms, and less familiarity with people) were associated with playing DGs. When examining the within-person associations between DGs and number of drinks, results showed that playing DGs was associated with consuming more drinks. For consequences, DGs were not uniquely predictive of experiencing more consequences and riding in a vehicle with a driver who had been drinking. This study contributes to the literature by examining associations between cognitions and situational factors with DGs and the role DGs play in experiencing negative consequences among a diverse sample of adolescents and young adults.
引用
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页数:7
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