Consequences of Virtual Reality Experience on Biomechanical Gait Parameters in Children with Cerebral Palsy: A Scoping Review

被引:1
作者
Lohss, Regine [1 ,2 ,3 ]
Odorizzi, Marco [1 ]
Sangeux, Morgan [1 ,2 ]
Hasler, Carol-Claudius [1 ]
Viehweger, Elke [1 ,2 ]
机构
[1] Univ Childrens Hosp Basel UKBB, Lab Movement Anal, Basel, Switzerland
[2] Univ Basel, Dept Biomed Engn, Allschwil, Switzerland
[3] Univ Basel, Dept Biomed Engn, Hegenheimermattweg 167c, CH-4123 Allschwil, Switzerland
基金
瑞士国家科学基金会;
关键词
Biomechanics; cerebral palsy; gait analysis; motion capture; virtual reality; OVERGROUND WALKING; TREADMILL WALKING; CLASSIFICATION; ENVIRONMENT; HEALTH; SPEED;
D O I
10.1080/17518423.2023.2242930
中图分类号
R74 [神经病学与精神病学];
学科分类号
摘要
Virtual reality (VR), coupled with motion tracking, can investigate walking in a controlled setting while applying various walking challenges. The purpose of this review was to summarize the evidence on consequences of VR on biomechanical gait parameters in children with cerebral palsy. MEDLINE, Embase and Web of Science were searched. Among 7.574 studies, screened by two independent reviewers, seven studies were included, analyzing treadmill (n = 6) or overground walking (n = 1) under VR. Most frequently reported were the spatiotemporal parameters walking speed, stride length, step width, stance phase, and the kinematic parameters range of knee flexion and peak ankle dorsiflexion. However, methodological approaches and reporting of the results were inconsistent among studies. This review reveals that VR can complement information gained from clinical gait analysis. However, this is still an emerging field of research and there is limited knowledge on the effect of VR on gait parameters, notably during overground walking.
引用
收藏
页码:377 / 388
页数:12
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