Fostering complex professional skills with interactive simulation technology: A virtual reality-based flipped learning approach

被引:20
|
作者
Lin, Hui-Chen [1 ]
Hwang, Gwo-Jen [2 ,3 ]
Chou, Kuei-Ru [1 ,4 ,5 ,6 ,7 ]
Tsai, Chia-Kuang [8 ]
机构
[1] Taipei Med Univ, Coll Nursing, Sch Nursing, Taipei, Taiwan
[2] Natl Taiwan Univ Sci & Technol, Grad Inst Digital Learning & Educ, Taipei, Taiwan
[3] Yuan Ze Univ, Taoyuan, Taiwan
[4] Taipei Med Univ, Shuang Ho Hosp, Dept Nursing, Taipei, Taiwan
[5] Taipei Med Univ, Wan Fang Hosp, Ctr Nursing & Healthcare Res Clin Practice Applic, Taipei, Taiwan
[6] Taipei Med Univ Hosp, Psychiat Res Ctr, Taipei, Taiwan
[7] Taipei Med Univ, Neurosci Res Ctr, Taipei, Taiwan
[8] Natl Def Med Ctr, Triserv Gen Hosp, Dept Neurol, 325,Sec 2,Chenggong Rd, Taipei 114, Taiwan
关键词
experiential learning; flipped learning; medical education; simulation; virtual reality; CLINICAL JUDGMENT; PERFORMANCE;
D O I
10.1111/bjet.13268
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
It has always been a challenging issue to develop complex professional skills accompanied with sufficient professional knowledge and correct judgement. Previous studies have indicated that students have more opportunities for practice in flipped learning contexts. Basically, complex professional skills training is often risky in different real-world applications. Therefore, most medical training lessons are done through case discussions, interpretation of mannequins, and watching videos. Such learning models are, however, not only ineffective, but students fail to solve real problems without sufficient drills. The advanced progress of 3D simulation technology provides good opportunities to solve these problems. Virtual reality (VR) provides simulations for real clinical scenarios, offering medical students the chance to practice standard complex medical skills repeatedly, as well as thinking about and responding to clinical problems in VR, where they can obtain immediate feedback from VR learning systems. Thus, to enhance medical students' complex medical skills, the study proposes a virtual reality-based flipped learning approach. To investigate the effectiveness of the proposed approach, a quasi-experimental design was conducted with two groups in a lumbar puncture course for postgraduate year (PGY) residents of a hospital The experimental group with 39 students was conducted with virtual reality-based flipped learning (VR-FL), while the control group with 37 students was managed by traditional flipped learning (T-FL). The results showed that the complex medical skills of the experimental group were significantly better than those of the control group. In addition, the experimental group showed higher learning motivation and self-efficacy. It can be inferred that VR-FL has a positive impact on complex medical skills for PGY residents. Educators and researchers should consider integrating VR technology with learning strategies in medical simulation training. Practitioner notes What is already known about this topic Flipped learning provides opportunities for medical students to practice professional technical operations to enhance students' knowledge and skills. Virtual reality (VR) situates students in a simulated environment that enables them to have deep experience regarding the learning contexts. What this paper adds A virtual reality-based flipped learning approach is proposed to facilitate students' complex professional skills. In addition to promoting students' learning motivation, the results showed that the proposed approach is able to promote students' complex professional skills and self-efficacy. Implications for practice and/or policy It is potentially worth using the VR technology in flipped learning to facilitate learners' knowledge and professional skills. VR-FL is a potential learning strategy for implementing experiential learning activities; especially in improving students' ability to integrate knowledge and professional technology applications, as well as enhancing students' self-confidence in performing professional technology. It is worth promoting the VR-FL approach to strengthening skill practice since students use cell phones individually, without gathering in the same classroom. It can prevent infectious diseases prevention in schools.
引用
收藏
页码:622 / 641
页数:20
相关论文
共 50 条
  • [1] A new approach to business ethics education: Virtual reality-based flipped learning
    Ronaghi, Mohammad Hossein
    INTERNATIONAL JOURNAL OF MANAGEMENT EDUCATION, 2024, 22 (03)
  • [2] An experiential learning-based virtual reality approach to fostering problem-resolving competence in professional training
    Chang, Chun-Chun
    Hwang, Gwo-Jen
    INTERACTIVE LEARNING ENVIRONMENTS, 2023, 31 (08) : 4713 - 4728
  • [3] Immersive Virtual Reality-Based Cardiopulmonary Resuscitation Interactive Learning Support System
    Yang, Cheng-Hong
    Liu, Shu-Fen
    Lin, Chun-Yi
    Liu, Chu-Feng
    IEEE ACCESS, 2020, 8 : 120870 - 120880
  • [4] Virtual Reality-Based Simulation Training for Ventriculostomy: An Evidence-Based Approach
    Schirmer, Clemens M.
    Elder, J. Bradley
    Roitberg, Ben
    Lobel, Darlene A.
    NEUROSURGERY, 2013, 73 : 66 - 73
  • [5] Validation of a virtual reality-based robotic surgical skills curriculum
    Connolly, Michael
    Seligman, Johnathan
    Kastenmeier, Andrew
    Goldblatt, Matthew
    Gould, Jon C.
    SURGICAL ENDOSCOPY AND OTHER INTERVENTIONAL TECHNIQUES, 2014, 28 (05): : 1691 - 1694
  • [6] A Desktop Virtual Reality-based Interactive Tunnel Boring Machine Simulation System
    Li, Gang
    Cao, Yan
    Yao, Yu
    Wang, Wanshan
    MANUFACTURING ENGINEERING AND AUTOMATION I, PTS 1-3, 2011, 139-141 : 957 - 960
  • [7] A prototype virtual reality-based demonstrator for immersive and interactive simulation of welding processes
    Mavrikios, D
    Karabatsou, V
    Fragos, D
    Chryssolouris, G
    INTERNATIONAL JOURNAL OF COMPUTER INTEGRATED MANUFACTURING, 2006, 19 (03) : 294 - 300
  • [8] Virtual Reality Simulation-Based Learning
    Mariscal, Gonzalo
    Jimenez, Eva
    Dolores Vivas-Urias, Maria
    Redondo-Duarte, Sara
    Moreno-Perez, Sonia
    EDUCATION IN THE KNOWLEDGE SOCIETY, 2020, 21
  • [9] Simulation and virtual reality-based learning of non-technical skills in driving: critical situations, diagnostic and adaptation
    Burkhardt, J-M.
    Corneloup, V.
    Garbay, C.
    Bourrier, Y.
    Jambon, F.
    Luengo, V.
    Job, A.
    Cabon, Ph.
    Benabbou, A.
    Lourdeaux, D.
    IFAC PAPERSONLINE, 2016, 49 (32): : 66 - 71
  • [10] The Impact of Virtual Reality-Based Simulation Training on Dental Students' Clinical Skills and Confidence
    Singh, Vikas
    Vidya, B.
    Jameela, Reshma V.
    Bipinchandra, Liya N.
    Bordoloi, Pratiksha
    Srivastav, Monika
    JOURNAL OF PHARMACY AND BIOALLIED SCIENCES, 2024, 16 (SUPPL 4) : S3740 - S3742