Unexploitable Games and Unbeatable Strategies

被引:1
作者
Ueda, Masahiko [1 ]
机构
[1] Yamaguchi Univ, Grad Sch Sci & Technol Innovat, Yamaguchi 7538511, Japan
基金
日本学术振兴会;
关键词
Games; Behavioral sciences; Thin film transistors; Game theory; Wireless networks; Technological innovation; Resource management; Imitation strategies; repeated games; unbeatable strategies; zero-determinant strategies; AUTOCRATIC STRATEGIES; EVOLUTION;
D O I
10.1109/ACCESS.2023.3235922
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Imitation is simple behavior which uses successful actions of others in order to deal with one's own problems. Because success of imitation generally depends on whether profit of an imitating agent coincides with those of other agents or not, game theory is suitable for specifying situations where imitation can be successful. One of the concepts describing successfulness of imitation in repeated two-player symmetric games is unbeatability. For infinitely repeated two-player symmetric games, a necessary and sufficient condition for some imitation strategy to be unbeatable was specified. However, situations where imitation can be unbeatable in multi-player games are still not clear. In order to analyze successfulness of imitation in multi-player situations, here we introduce a class of totally symmetric games called unexploitable games, which is a natural extension of two-player symmetric games without exploitation cycles. We then prove that, for infinitely repeated unexploitable games, there exist unbeatable imitation strategies. Furthermore, we also prove that, for infinitely repeated non-trivial unexploitable games, there exist unbeatable zero-determinant strategies, which unilaterally enforce some relationships on payoffs of players. These claims are demonstrated in the public goods game, which is the simplest unexploitable game. These results show that there are situations where imitation is unbeatable even in multi-player games.
引用
收藏
页码:5062 / 5068
页数:7
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