Evaluation of Drag-and-Drop Task in Virtual Environment: Effects of Target Size and Movement Distance on Performances and Workload

被引:2
作者
Kazemi, Reza [1 ,2 ]
Lim, Chae Heon [2 ]
Cha, Min Chul [3 ]
Lee, Seul Chan [2 ,4 ]
机构
[1] Shiraz Univ Med Sci, Dept Ergonom, Shiraz, Iran
[2] Gyeongsang Natl Univ, Dept Ind & Syst Engn, Jinju, South Korea
[3] Yonsei Univ, Dept Ind Engn, Seoul, South Korea
[4] Gyeongsang Natl Univ, Dept Ind & Syst Engn, 501,Jinju daero, Jinju, Gyeongsangnam D, South Korea
基金
新加坡国家研究基金会;
关键词
Virtual reality; drag-and-drop task; target size; movement distance; task performance; workload; REALITY; USABILITY;
D O I
10.1080/10447318.2023.2276531
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This study investigated the effects of the target size and movement distance on user performance and workload in a virtual reality (VR) environment. In a repeated-measures laboratory study, 36 participants (18 male and 18 female) performed the drag-and-drop task as a standard human-computer interaction (HCI) task with different target sizes (1, 1.5, 2, 2.5, and 3 cm) and movement distances (5, 9, 13, 17, and 20 cm). Task completion time (TCT), error rate, and movement time (MT) were measured as performance indices, whereas physical load and effort were assessed as workload indices. The results demonstrated that the target size and movement distance significantly affected all performance measures and workload indices. Large target sizes produced better performance and lower workloads; however, large movement distances decreased performance and increased workload. However, sex had no significant effect on the performance or workload during the drag-and-drop tasks. The best target sizes were 2.5 and 3 cm, and the worst size was 1 cm. The best movement distances were 5 and 9 cm, and the worst distance was 20 cm. The results of this study can provide useful reference information for developing VR technology based on human factors and demonstrate that additional basic research is required to reflect the distinctive features of VR in the future.
引用
收藏
页码:8047 / 8056
页数:10
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