共 13 条
- [1] Direct manipulation of subdivision surfaces on GPUs [J]. ACM TRANSACTIONS ON GRAPHICS, 2007, 26 (03):
- [2] Efficient animation of point-sampled thin shells [J]. COMPUTER GRAPHICS FORUM, 2005, 24 (03) : 667 - 676
- [3] Real-time meshless deformation [J]. COMPUTER ANIMATION AND VIRTUAL WORLDS, 2005, 16 (3-4) : 189 - 200
- [4] Meshless deformations based on shape matching [J]. ACM TRANSACTIONS ON GRAPHICS, 2005, 24 (03): : 471 - 478
- [5] Meshless animation of fracturing solids [J]. ACM TRANSACTIONS ON GRAPHICS, 2005, 24 (03): : 957 - 964
- [6] Shape modeling with point-sampled geometry [J]. ACM TRANSACTIONS ON GRAPHICS, 2003, 22 (03): : 641 - 650
- [7] Multi-level partition of unity implicits [J]. ACM TRANSACTIONS ON GRAPHICS, 2003, 22 (03): : 463 - 470
- [8] Subdivision surfaces: a new paradigm for thin‐shell finite‐element analysis[J] . Int. J. Numer. Meth. Engng. . 2000 (12)
- [9] Automatic generation of octree-based three-dimensional discretizations for Partition of Unity methods[J] . O. Klaas,M. S. Shephard.Computational Mechanics . 2000 (2-3)