Video Streaming Analysis in Multi-tier Edge-Cloud Networks

被引:7
作者
Gama, Eduardo S. [1 ]
de Araujo, Lucas Otavio N. [1 ]
Immich, Roger [2 ]
Bittencourt, Luiz F. [1 ]
机构
[1] State Univ Campinas UNICAMP, Inst Comp, Campinas, Brazil
[2] Fed Univ Rio Grande Norte UFRN, Natal, RN, Brazil
来源
2021 INTERNATIONAL CONFERENCE ON FUTURE INTERNET OF THINGS AND CLOUD, FICLOUD 2021 | 2021年
关键词
Edge computing; Cloud computing; Quality of Experience; Video Streaming; Video-on-Demand; VoD; ARCHITECTURE;
D O I
10.1109/FiCloud49777.2021.00011
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Video streaming services represent most internet traffic, and according to Cisco forecasts, in 2022, 82% of all internet traffic will be dominated by video streaming. This includes current video services as well as innovative services such as Real-Time video Streaming and future cloud gaming, whereas, for mobile devices, this estimate represents 78% of all mobile data traffic. A good cloud architecture partially solves some issues related to the live stream and Video on Demand (VoD) services to accommodate video traffic. However, a centralized cloud service introduces some issues such as higher latency and core network congestion. Therefore, to improve video services, it is paramount to distribute video streams according to their requirements properly: a real-time video streaming infrastructure is an interactive service that needs reduced delays (a few milliseconds). At the same time, a non-interactive VoD delivery can tolerate higher delays without impairing the quality of experience. This work discusses and gives evidence for the need for proper management and orchestration of video delivery over the Internet as it is core to the smooth coexistence of video services in multi-tier edge/cloud environments. The results assessment corroborate that well-defined video management can considerably increase the end-user QoE.
引用
收藏
页码:19 / 25
页数:7
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