Visuo-haptic Illusions for Motor Skill Acquisition in Virtual Reality

被引:5
作者
Geslain, Benoit [1 ]
Bailly, Gilles [2 ]
Haliyo, Sinan [2 ]
Duboc, Corentin [3 ]
机构
[1] Sorbonne Univ, SEGULA Technol, ISIR, CNRS, Paris, France
[2] Sorbonne Univ, ISIR, CNRS, Paris, France
[3] SEGULA Technol, Nanterre, France
来源
PROCEEDINGS OF THE 2021 ACM SYMPOSIUM ON SPATIAL USER INTERACTION, SUI 2021 | 2021年
关键词
Virtual Reality; Haptic Feedback; Visuo-haptic illusions; Transfer of learning; User Study; PASSIVE HAPTICS; ENVIRONMENTS; FEEDBACK;
D O I
10.1145/3485279.3485291
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this article we investigate the potential of using visuo-haptic illusions in Virtual Reality environment to learn motor skills in a real environment. We report on an empirical study where 20 participants perform a multi-object pick-and-place task. The results show that although users do not perform the same motion trajectories in the virtual and real environments, skills acquired in VR augmented with visuo-haptic illusions can be successfully reused in a real environment: There is a high amount of skill transfer (78.5%), similar to the one obtained in an optimal real training environment (82.4%); Finally, participants did not notice the illusion and were enthusiastic about the VR environment. Our findings invite designers and researchers to consider visuo-haptic illusions to help operators to learn motor skills in a cost-effective environment.
引用
收藏
页数:9
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