A Game-Theoretic Approach to Solving the Roman Domination Problem

被引:0
作者
Chen, Xiuyang [1 ]
Tang, Changbing [2 ]
Zhang, Zhao [3 ]
Chen, Guanrong [4 ]
机构
[1] Xinjiang Univ, Coll Math & Syst Sci, Urumqi 830000, Peoples R China
[2] Zhejiang Normal Univ, Coll Phys & Elect Informat Engn, Jinhua 321004, Peoples R China
[3] Zhejiang Normal Univ, Coll Math Sci, Jinhua 321004, Peoples R China
[4] City Univ Hong Kong, Dept Elect Engn, Hong Kong 999077, Peoples R China
基金
中国国家自然科学基金;
关键词
Games; Resource description framework; Nash equilibrium; Approximation algorithms; Distributed algorithms; Optimization; Multi-agent systems; Heuristic algorithms; Gallium arsenide; Faces; Distributed algorithm; game theory; multi-agent system; potential game; Roman dominating function; WEIGHTED VERTEX COVER; NETWORK;
D O I
10.1109/JAS.2023.123840
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The Roman domination problem is an important combinatorial optimization problem that is derived from an old story of defending the Roman Empire and now regains new significance in cyber space security, considering backups in the face of a dynamic network security requirement. In this paper, firstly, we propose a Roman domination game (RDG) and prove that every Nash equilibrium (NE) of the game corresponds to a strong minimal Roman dominating function (S-RDF), as well as a Pareto-optimal solution. Secondly, we show that RDG is an exact potential game, which guarantees the existence of an NE. Thirdly, we design a game-based synchronous algorithm (GSA), which can be implemented distributively and converge to an NE in O(n) rounds, where $n$ is the number of vertices. In GSA, all players make decisions depending on local information. Furthermore, we enhance GSA to be enhanced GSA (EGSA), which converges to a better NE in O(n(2)) rounds. Finally, we present numerical simulations to demonstrate that EGSA can obtain a better approximate solution in promising computation time compared with state-of-the-art algorithms.
引用
收藏
页码:1024 / 1040
页数:17
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