Review on the Use of Augmented Reality Technology on Computational Thinking Education

被引:0
作者
Kim, Jung-Soon [1 ]
Choi, YoungMi
Kim, Sung-Hee [2 ,3 ]
机构
[1] Dong eui Univ, Dept Artificial Intelligence, Busan, South Korea
[2] Dong eui Univ, Dept Comp Engn, Busan, South Korea
[3] Dong eui Univ, Dept ICT Ind Engn, Busan, South Korea
来源
XR AND METAVERSE, XR-METAVERSE CONFERENCE 2024 | 2025年
关键词
Augmented reality; Computational thinking; AR; Education; Interaction; STEM; COGNITIVE-LOAD; AR;
D O I
10.1007/978-3-031-77975-6_5
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Augmented Reality (AR) in educational environments enables students to interact with the real world in a natural manner. Numerous studies have reported that AR can enhance students' learning motivation and commitment, foster problem-solving and inquiry skills, stimulate learning interest and enthusiasm, and significantly boost students' creativity. Meanwhile, Computational Thinking refers to the thought processes involved in planning, organizing, researching, interpreting, abstracting, decomposing, automating, simulating, and solving problems, as required by computer scientists when carrying out projects. It involves thinking about potential problems and utilizing the basics of computer science, which everyone should possess, to find solutions beyond just programming skills. Many papers have been published on Computational Thinking and STEM related to AR. This paper collects, classifies, and summarizes research on AR-based Computational Thinking and STEM education from 2018 to 2023 over the past five years. It measures learning and approaches using AR in each study, introduces the hardware, software, and interface methods used to create AR, and summarizes the various metrics used to evaluate these projects. We hope this paper serves as a valuable guide for conducting research related to AR and Computational Thinking.
引用
收藏
页码:59 / 71
页数:13
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