共 31 条
[1]
Using XR to Support Collaborative Learning in Health
[J].
2019 23RD INTERNATIONAL CONFERENCE IN INFORMATION VISUALIZATION - PT II (IV-2 2019),
2019,
:92-95
[3]
Anthony de Belen R. J., 2019, AIMS Electronics and Electrical Engineering, V3, P181, DOI DOI 10.3934/ELECTRENG.2019.2.1812
[4]
Chen C.J., 2010, Themes in Science and Technology Education, V2, P71
[5]
Dascalu MI, 2014, INT CONF SYST THEO, P692, DOI 10.1109/ICSTCC.2014.6982498
[6]
Effects of Sharing Physiological States of Players in Collaborative Virtual Reality Gameplay
[J].
PROCEEDINGS OF THE 2017 ACM SIGCHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'17),
2017,
:4045-4056
[7]
Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
[J].
PROCEEDINGS OF THE 2022 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI' 22),
2022,
[9]
Greenwald S., 2017, CSCL
[10]
Hafner P, 2020, P 19 INT C MOD APPL, P154, DOI [10.46354/i3m.2020.mas.020, DOI 10.46354/I3M.2020.MAS.020]