FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally

被引:0
|
作者
Shen, Qiuhong [1 ]
Yang, Xingyi [1 ]
Wang, Xinchao [1 ]
机构
[1] Natl Univ Singapore, Singapore, Singapore
来源
COMPUTER VISION-ECCV 2024, PT XXII | 2025年 / 15080卷
基金
新加坡国家研究基金会;
关键词
3D Segmentation; 3D Gaussian Splatting; Neural-based understanding;
D O I
10.1007/978-3-031-72670-5_26
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This study addresses the challenge of accurately segmenting 3D Gaussian Splatting (3D-GS) from 2D masks. Conventional methods often rely on iterative gradient descent to assign each Gaussian a unique label, leading to lengthy optimization and sub-optimal solutions. Instead, we propose a straightforward yet globally optimal solver for 3D-GS segmentation. The core insight of our method is that, with a reconstructed 3D-GS scene, the rendering of the 2D masks is essentially a linear function with respect to the labels of each Gaussian. As such, the optimal label assignment can be solved via linear programming in closed form. This solution capitalizes on the alpha blending characteristic of the splatting process for single step optimization. By incorporating the background bias in our objective function, our method shows superior robustness in 3D segmentation against noises. Remarkably, our optimization completes within 30 s, about 50x faster than the best existing methods. Extensive experiments demonstrate our method's efficiency and robustness in segmenting various scenes, and its superior performance in downstream tasks such as object removal and inpainting. Demos and code will be available at https://github.com/florinshen/FlashSplat.
引用
收藏
页码:456 / 472
页数:17
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