Effectiveness of technology-based stroke interventions to improve upper limb functioning in low- and middle-income countries: a systematic review and meta-analysis

被引:0
作者
Galarza, Meiling Carbajal [1 ]
Paredes, Nathaly Olga Chinchihualpa [1 ,2 ]
Perez, Sergio Alejandro Abanto [1 ]
Saposnik, Gustavo [3 ,4 ]
Lazo-Porras, Maria [1 ,5 ]
机构
[1] Univ Peruana Cayetano Heredia, Sch Med, Lima, Peru
[2] Univ Cincinnati, Dept Neurol & Rehabil Med, Cincinnati, OH USA
[3] Univ Toronto, St Michaels Hosp, Dept Med, Div Neurol, Toronto, ON, Canada
[4] Univ Toronto, Clin Outcomes & Decis Neurosci Unit, Toronto, ON, Canada
[5] Univ Peruana Cayetano Heredia, CRON Ctr Excellence Chron Dis, Lima, Peru
关键词
Stroke; technology; rehabilitation; upper extremity (MeSH Terms); TRANSCRANIAL MAGNETIC STIMULATION; VIRTUAL-REALITY; MOTOR RECOVERY; PHYSICAL-THERAPY; SUBACUTE STROKE; REHABILITATION; HOME;
D O I
10.1080/10749357.2025.2469473
中图分类号
R49 [康复医学];
学科分类号
100215 ;
摘要
BackgroundStroke is one of the leading causes of disability worldwide, with low- and middle- income countries (LMICs) representing 69% of stroke incidence. Technology-based interventions offer potential for improving motor function and rehabilitation adherence; however, their impact in LMICs remains unknown.ObjectiveTo measure the efficacy of technological interventions compared to conventional physical rehabilitation in improving post- stroke upper limb motor function in LMICs.MethodsWe conducted a systematic review (PROSPERO registration: CRD42020213333) of randomized clinical trials (RCTs) from PubMed, Global Index Medicus, and Physiotherapy Evidence Databases. Studies included stroke survivors receiving technological interventions for upper limb rehabilitation. Effectiveness outcomes included upper limb motor function, performance for activities of daily living, and quality of life. A meta-analysis was performed using mean differences (MD) and 95% confidence intervals (95% CI). Risk of bias was assessed using the Cochrane Collaboration tool for RCTs.ResultsFifty studies were included after the screening phase, comprising a total of 2646 participants. Nine technological interventions were evaluated, including: virtual reality (40%), robotics (22%), telerehabilitation (10%), among others. Meta-analysis showed significant effect of immersive virtual reality on upper limb function using the Fugl-Meyer Scale (MD 5.65; 95% CI 4.88 to 6.43) and on daily activity performance using the Functional Independence Measure (MD 4,82; 95% CI 2,45-7,19). A significant difference was also found between telerehabilitation and conventional therapy using the modified Barthel index (MD of 3.28; 95% CI 0.86 to 5.70).ConclusionsImmersive virtual reality and telerehabilitation are effective interventions compared to conventional rehabilitation in LMICs.
引用
收藏
页数:21
相关论文
共 87 条
  • [1] Virtual Reality in Upper Extremity Rehabilitation of Stroke Patients: A Randomized Controlled Trial
    Afsar, Sevgi Ikbali
    Mirzayev, Ilkin
    Yemisci, Oya Umit
    Saracgil, Sacide Nur Cosar
    [J]. JOURNAL OF STROKE & CEREBROVASCULAR DISEASES, 2018, 27 (12) : 3473 - 3478
  • [2] Effects of Bihemispheric Transcranial Direct Current Stimulation on Upper Extremity Function in Stroke Patients: A randomized Double-Blind Sham-Controlled Study
    Alisar, Dilek Cetinkaya
    Ozen, Selin
    Sozay, Seyhan
    [J]. JOURNAL OF STROKE & CEREBROVASCULAR DISEASES, 2020, 29 (01)
  • [3] Effects of virtual reality and motor imagery techniques using Fugl Meyer Assessment scale in post-stroke patients
    Alves, Suelen Santos
    Ocamoto, Gabriela Nagai
    de Camargo, Patricia Silva
    Silva Santos, Adriana Teresa
    Silva Vilela Terra, Andreia Maria
    [J]. INTERNATIONAL JOURNAL OF THERAPY AND REHABILITATION, 2018, 25 (11) : 587 - 596
  • [4] Virtual Reality Training Using Nintendo Wii Games for Patients With Stroke: Randomized Controlled Trial
    Anwar, Naveed
    Karimi, Hossein
    Ahmad, Ashfaq
    Gilani, Syed Amir
    Khalid, Kehkshan
    Aslam, Ahmed Sohaib
    Hanif, Asif
    [J]. JMIR SERIOUS GAMES, 2022, 10 (02):
  • [5] Effects of Kinect-based virtual reality game training on upper extremity motor recovery in chronic stroke
    Askin, Ayhan
    Atar, Emel
    Kocyigit, Hikmet
    Tosun, Aliye
    [J]. SOMATOSENSORY AND MOTOR RESEARCH, 2018, 35 (01) : 25 - 32
  • [6] A review of technological and clinical aspects of robot-aided rehabilitation of upper-extremity after stroke
    Babaiasl, Mahdieh
    Mahdioun, Seyyed Hamed
    Jaryani, Poorya
    Yazdani, Mojtaba
    [J]. DISABILITY AND REHABILITATION-ASSISTIVE TECHNOLOGY, 2016, 11 (04) : 263 - 280
  • [7] Different Therapeutic Effects of Transcranial Direct Current Stimulation on Upper and Lower Limb Recovery of Stroke Patients with Motor Dysfunction: A Meta-Analysis
    Bai, Xi
    Guo, Zhiwei
    He, Lin
    Ren, Long
    McClure, Morgan A.
    Mu, Qiwen
    [J]. NEURAL PLASTICITY, 2019, 2019
  • [8] Artificial Intelligence Limb Rehabilitation System on Account of Virtual Reality Technology on Long-Term Health Management of Stroke Patients in the Context of the Internet
    Bai, Yu
    Liu, Fang
    Zhang, Hua
    [J]. COMPUTATIONAL AND MATHEMATICAL METHODS IN MEDICINE, 2022, 2022
  • [9] Efficacy of Coupling Repetitive Transcranial Magnetic Stimulation and Physical Therapy to Reduce Upper-Limb Spasticity in Patients With Stroke: A Randomized Controlled Trial
    Barros Galvao, Silvana Carla
    Costa dos Santos, Rebeka Borba
    dos Santos, Priscila Borba
    Cabral, Maria Eduarda
    Monte-Silva, Katia
    [J]. ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION, 2014, 95 (02): : 222 - 229
  • [10] Bernhardt J, 2020, LANCET, V396, P1452, DOI 10.1016/S0140-6736(20)31313-1