Exploring User Experience Evaluation in Mobile Educational Games: A Systematic Literature Review

被引:0
|
作者
Yasin, Sharifah Nurulhikmah Syed [1 ,2 ]
Ibrahim, Roslina [2 ]
机构
[1] Univ Teknol Mara Terengganu, Coll Comp Informat & Math, Kampus Kuala Terengganu, Shah Alam, Malaysia
[2] Univ Teknol Malaysia, Fac Artificial Intelligence, Kuala Lumpur, Malaysia
来源
2024 IEEE 14TH SYMPOSIUM ON COMPUTER APPLICATIONS & INDUSTRIAL ELECTRONICS, ISCAIE 2024 | 2024年
关键词
user experience; mobile; educational game; evaluation model component; SERIOUS GAME; DESIGN;
D O I
10.1109/ISCAIE61308.2024.10576446
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This review investigates various models and frameworks for assessing user experience within mobile educational games (MEGs). Among the many studies surveyed, eight were thoroughly selected for their contributions to evaluating MEGs. From an extensive literature review, four primary models performed in evaluating MEG user experience: playability heuristics, MEEGA+, UEQ, and Pre-MEGa, with playability heuristics emerging as the most widely utilized model. While the review underscores the comprehensive nature of these models in evaluating MEGs, it identifies a notable gap concerning the assessment of educational content and mobile functionality, both crucial aspects of the MEG user experience. Consequently, the review proposes for further research to develop a more inclusive model capable of thoroughly evaluating user experience within MEGs.
引用
收藏
页码:540 / 545
页数:6
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