Exploring User Experience Evaluation in Mobile Educational Games: A Systematic Literature Review

被引:0
|
作者
Yasin, Sharifah Nurulhikmah Syed [1 ,2 ]
Ibrahim, Roslina [2 ]
机构
[1] Univ Teknol Mara Terengganu, Coll Comp Informat & Math, Kampus Kuala Terengganu, Shah Alam, Malaysia
[2] Univ Teknol Malaysia, Fac Artificial Intelligence, Kuala Lumpur, Malaysia
来源
2024 IEEE 14TH SYMPOSIUM ON COMPUTER APPLICATIONS & INDUSTRIAL ELECTRONICS, ISCAIE 2024 | 2024年
关键词
user experience; mobile; educational game; evaluation model component; SERIOUS GAME; DESIGN;
D O I
10.1109/ISCAIE61308.2024.10576446
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This review investigates various models and frameworks for assessing user experience within mobile educational games (MEGs). Among the many studies surveyed, eight were thoroughly selected for their contributions to evaluating MEGs. From an extensive literature review, four primary models performed in evaluating MEG user experience: playability heuristics, MEEGA+, UEQ, and Pre-MEGa, with playability heuristics emerging as the most widely utilized model. While the review underscores the comprehensive nature of these models in evaluating MEGs, it identifies a notable gap concerning the assessment of educational content and mobile functionality, both crucial aspects of the MEG user experience. Consequently, the review proposes for further research to develop a more inclusive model capable of thoroughly evaluating user experience within MEGs.
引用
收藏
页码:540 / 545
页数:6
相关论文
共 50 条
  • [21] Approaches to manage the user experience process in Agile software development: A systematic literature review
    Hinderks, Andreas
    Dominguez Mayo, Francisco Jose
    Thomaschewski, Joerg
    Jose Escalona, Maria
    INFORMATION AND SOFTWARE TECHNOLOGY, 2022, 150
  • [22] MEASURING CUSTOMER EXPERIENCE IN MOBILE APPS: A SYSTEMATIC LITERATURE REVIEW
    Lazar, Erika
    Szucs, Krisztian
    MARKET-TRZISTE, 2024, 36 (02): : 247 - 266
  • [23] Programmer eXperience: A Systematic Literature Review
    Morales, Jenny
    Rusu, Cristian
    Botella, Federico
    Quinones, Daniela
    IEEE ACCESS, 2019, 7 : 71079 - 71094
  • [24] Flow Experience Analysis in Gameful Educational Environments: A Systematic Literature Review
    Oliveira, Wilk
    Hamari, Juho
    2024 IEEE INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES, ICALT 2024, 2024, : 44 - 46
  • [25] EXPLORING USER EXPERIENCE IN WEBSITE EVALUATION
    Usas, Antanas
    Jasinskas, Edmundas
    Kalinina, Anna V.
    Molchanova, Alla V.
    TRANSFORMATIONS IN BUSINESS & ECONOMICS, 2019, 18 (01): : 249 - 256
  • [26] Models and constructs to predict students' digital educational games acceptance: A systematic literature review
    Razami, Husna Hafiza
    Ibrahim, Roslina
    TELEMATICS AND INFORMATICS, 2022, 73
  • [27] Exploring online customer experience: A systematic literature review and research agenda
    Kacprzak, Agnieszka
    Hensel, Przemyslaw
    INTERNATIONAL JOURNAL OF CONSUMER STUDIES, 2023, 47 (06) : 2583 - 2608
  • [28] The Literature Review of User Experience in Website
    Li, Fangfang
    Chen, Meimei
    CONFERENCE ON WEB BASED BUSINESS MANAGEMENT, VOLS 1-2, 2010, : 666 - 669
  • [29] A systematic literature review of the application of user experience studies in cyberinfrastructure for scientific research
    Kanu Priya Singh
    Quality and User Experience, 2024, 9 (1)
  • [30] User Experience: A Bibliometric Review of the Literature
    Zuo, Wuheng
    Mu, Baijun
    Fang, Hui
    Wan, Yuehua
    IEEE ACCESS, 2023, 11 : 12662 - 12675