Predicting the churn patterns of monetizers and non-monetizers: exploring the influence of behavioral variability in churn prediction

被引:0
作者
Wu, Ruei-Yan [1 ]
Hu, Ya-Han [1 ]
Chou, En-Yi [1 ]
机构
[1] Natl Cent Univ, Dept Informat Management, Taoyuan, Taiwan
关键词
Churn management; Churn prediction; Machine learning; Within-person variability; Behavioral variability; Monetizers and non-monetizers; Social casino games; CUSTOMER CHURN; PURCHASE INTENTION; ONLINE GAMES; PLAYERS; MODEL; SEGMENTATION; MOTIVATIONS; PERFORMANCE; FREQUENCY; INDUSTRY;
D O I
10.1108/INTR-05-2024-0747
中图分类号
F [经济];
学科分类号
02 ;
摘要
PurposeAlthough prior research has employed various variables to predict player churn, the dynamic evolution of the behavioral patterns of players has received limited attention. In this study, churn prediction models are developed by incorporating the progress level, in-game purchase, social interaction, behavioral pattern and behavioral variability (BV) of players in social casino games (SCGs). The study distinguishes churn prediction between two player groups: monetizers and non-monetizers.Design/methodology/approachThis study employs three machine learning techniques-logistic regression, decision trees and random forests-using real-world player data from an SCG company to construct churn prediction models. Two experiments were conducted. In Experiment 1, BV was combined with four other variable categories to effectively predict churn behaviors across all players (n = 52,246). In Experiment 2, churn prediction models were developed separately for monetizers (n = 16,628) and non-monetizers (n = 35,618).FindingsThe findings from Experiment 1 indicate that incorporating BV significantly improves the overall performance of churn prediction models. Experiment 2 demonstrates that churn prediction models achieve better performance and predictive accuracy for monetizers and non-monetizers when BV is calculated over the 3-day to 7-day and 7-day to 14-day windows, respectively.Originality/valueThis study introduces BV as a novel variable category for churn prediction, emphasizing within-person variability and demonstrating its effectiveness in enhancing model performance. Churn prediction models were independently constructed for monetizers and non-monetizers, utilizing different time windows for variable extraction. This approach improves predictive performance and highlights key differences in critical variables influencing churn across the two player groups. The findings provide valuable insights into churn management strategies tailored for monetizers and non-monetizers.
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页数:26
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