School entry detection of struggling readers using gameplay data and machine learning

被引:0
|
作者
Foldnes, Njal [1 ]
Uppstad, Per Henning [1 ]
Gronneberg, Steffen [2 ]
Thomson, Jenny M. [3 ]
机构
[1] Univ Stavanger, Norwegian Ctr Reading Educ & Res, Stavanger, Norway
[2] BI Norwegian Business Sch, Oslo, Norway
[3] Univ Sheffield, Sch Allied Hlth Profess Nursing & Midwifery, Sheffield, England
关键词
early detection; reading; machine learning; process data; reading difficulties; IDENTIFICATION; PREDICTORS; DYSLEXIA; RISK;
D O I
10.3389/feduc.2024.1487694
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Introduction Current methods for reading difficulty risk detection at school entry remain error-prone. We present a novel approach utilizing machine learning analysis of data from GraphoGame, a fun and pedagogical literacy app.Methods The app was played in class daily for 10 min by 1,676 Norwegian first graders, over a 5-week period during the first months of schooling, generating rich process data. Models were trained on the process data combined with results from the end-of-year national screening test.Results The best machine learning models correctly identified 75% of the students at risk for developing reading difficulties.Discussion The present study is among the first to investigate the potential of predicting emerging learning difficulties using machine learning on game process data.
引用
收藏
页数:11
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