Immersive Haptic Technology to Support English Language Learning Based on Metacognitive Strategies

被引:0
作者
Guanuche, Adriana [1 ]
Paucar, Wilman [2 ]
Onate, William [2 ]
Caiza, Gustavo [2 ]
机构
[1] Univ Politecn Salesiana UPS, Inst Idiomas, Quito 170146, Ecuador
[2] Univ Politecn Salesiana UPS, Carrera Elect, Quito 170146, Ecuador
来源
APPLIED SCIENCES-BASEL | 2025年 / 15卷 / 02期
关键词
English learning; Senso glove; immersive education; ICT;
D O I
10.3390/app15020665
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
One of the most widely used strategies for learning support is the use of Information and Communication Technologies (ICTs), due to the variety of applications and benefits they provide in the educational field. This article describes the design and implementation of an immersive application supported by Senso gloves and 3D environments for learning English as a second language in Ecuador. The following steps should be considered for the app design: (1) the creation of a classroom with characteristics similar to a real classroom and different buttons to navigate through the scenarios; (2) the creation of a virtual environment where text, images, examples, and audio are added according to the grammatical topic; (3) the creation of a dynamic environment for assessment in which multiple choice questions are interacted with, followed by automatic grading with direct feedback. The results showed that the interaction between the physical and virtual environment through navigation tests with the glove in different 3D environments achieved a complete activation and navigation rate. Teachers showed a clear interest in using the application in their classes as an additional teaching tool to complement the English language teaching process, given that it can increase motivation and memorization in students, as it is an easy-to-use application, and the 3D environments designed are attractive, which would make classes more dynamic. In addition, the availability of the application at any place and time represents a support for the current academic community as it adapts to the needs of today's world.
引用
收藏
页数:19
相关论文
共 43 条
  • [1] Reflective thinking and self-evaluation in language learning: mirroring the impacts on Saudi Arabian EFL students' growth mindfulness, resilience, and academic well-being
    Al-Rashidi, Anwar Hammad
    Aberash, Amhara
    [J]. ASIAN-PACIFIC JOURNAL OF SECOND AND FOREIGN LANGUAGE EDUCATION, 2024, 9 (01)
  • [2] A Holistic Model for Disciplinary Professional Development-Overcoming the Disciplinary Barriers to Implementing ICT in Teaching
    Amir, Alisa
    [J]. EDUCATION SCIENCES, 2023, 13 (11):
  • [3] Metacognitive strategy use in foreign language learning fluctuates from both ends towards the middle: Longitudinal evidence for the Island Ridge Curve
    Cai, Yuyang
    [J]. SYSTEM, 2024, 123
  • [4] Metacognitive strategies and self-efficacy co-shape L2 achievement: A multilevel structural equation modeling approach
    Cai, Yuyang
    Zhao, Chunzhi
    [J]. SYSTEM, 2023, 117
  • [5] Carvalho AR, 2022, COMPUT EDUC OPEN, V3, DOI 10.1016/j.caeo.2021.100070
  • [6] Enhancing English Acquisition: Effects of among us Game-Based Gamification on Language Competence, Motivation, Attention, and Attitude towards the English Subject
    Casanova-Mata, Irene
    [J]. EDUCATION SCIENCES, 2023, 13 (11):
  • [7] López AAC, 2019, 2019 INTERNATIONAL CONFERENCE ON INFORMATION SYSTEMS AND SOFTWARE TECHNOLOGIES (ICI2ST), P1, DOI [10.1109/ICI2ST.2019.00008, 10.1109/fie43999.2019.9028363]
  • [8] The impact of emotional valence on the spatial scope of visual selective attention
    Chaisilprungraung, Thitaporn
    Kaewbuapan, Poopa
    Intrachooto, Singh
    Pongsuwan, Sarigga
    Itthipuripat, Sirawaj
    [J]. SCIENTIFIC REPORTS, 2024, 14 (01):
  • [9] Dengel A., 2022, P 2022 8 INT C IMMER, P1, DOI DOI 10.23919/ILRN55037.2022.9815941
  • [10] Fang Ning, 2019, 2019 International Conference on Virtual Reality and Intelligent Systems (ICVRIS). Proceedings, P1, DOI 10.1109/ICVRIS.2019.00008