Incorporating circular economy in the architectural design process: design methodology using gamification tools

被引:0
作者
Ramadan, Menatalla Mohamed Abdellatif [1 ]
Gabr, Aly Hatem [1 ]
机构
[1] Cairo Univ, Fac Engn, Dept Architecture, Cairo, Egypt
关键词
Circular economy; Circular architecture design; Design methodology; Architecture design process;
D O I
10.1108/ARCH-08-2024-0349
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
PurposeThe present study aims to formulate a framework acting as a design methodology for non-expert architects in circular economy (CE). This design methodology strives to define the circular architectural design process by identifying architectural circular design strategies, supporting tools, knowledgebases required and changing roles of architects. Such a framework may facilitate wider dissemination of circular design practices in architecture.Design/methodology/approachThe design of the research methodology employs a three-phase strategy combining qualitative and quantitative methods. It captures knowledge from both literature and expert architects in CE. The first phase follows a qualitative strategy to capture explicit knowledge from literature. The second one follows an inductive approach through a survey to capture tacit knowledge of circular design from experts. The third one uses gamification, creating user-friendly, haptic and playful tools, namely, game board, wheel, cards, calculator and dynamic sunburst, to stimulate design thinking.FindingsThe study reveals 20 circular design strategies, translating them into 92 design actions that are applicable at early architecture design phases. It highlights artificial intelligence and digital market platforms as the easiest applicable tools in architecture circular design. This study reveals design for multiple use cycles as the most important required skill in circular design, while circularity consultation is the most vital new role for architects. The results confirm the reciprocating characteristic of the circular design process. According to circularity assessment, the "design with right resources" strategy has the highest circular impact, emphasizing using existing assets as the most impactful design action.Originality/valueThis paper presents a multi-dimensional methodological framework, depicting the relation between circular design strategies, supporting tools and required competencies for architects to be circular designers. This is coupled with a holistic circularity assessment from early stages, unlike existing stand-alone indicators, through the developed circularity calculator. The proposed design methodology acts as an accelerator model through gamification that features a step-by-step design process board, design strategies wheel, design actions cards, circularity calculator and dynamic class sunburst. This paper fulfills a geographical gap in circular built environment research by including experts from Africa with specific emphasis on Egypt.
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页数:24
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