Toward Using Machine Learning-Based Motion Gesture for 3D Text Input

被引:2
作者
Swieso, Sloan [1 ]
Yao, Powen [1 ]
Miller, Mark [1 ]
Jothi, Adityan [1 ]
Zhao, Andrew [1 ]
Zyda, Michael [1 ]
机构
[1] Univ Southern Calif, Los Angeles, CA 90007 USA
来源
PROCEEDINGS OF THE 2021 ACM SYMPOSIUM ON SPATIAL USER INTERACTION, SUI 2021 | 2021年
关键词
gesture typing; virtual reality; machine learning; text entry;
D O I
10.1145/3485279.3485302
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we discuss our implementation of a gesture-based 3-dimensional typing system within virtual reality. Rather than the conventional point-and-click keyboard commonly found in immersive technologies, we explore using unique gestures with the controller to enter a specific key. To map these gestures and movements to their respective key, we utilize machine learning techniques to avoid naive hard-coded implementations. The result of the trained model is a text input system that adapts to the user's gestures, rather than forcing the user to conform to the system's definition of a gesture. Our goal is to work toward a viable alternative to standard virtual reality keyboards and typing systems.
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页数:2
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