Makerspaces for Inclusive Education

被引:3
作者
Reynaga-Pena, Cristina G. [1 ]
Myers, Christopher [2 ]
Manuel Fernandez-Cardenas, Juan [1 ]
Jesus Cortes-Capetillo, Azael [1 ]
David Glasserman-Morales, Leonardo [1 ]
Paulos, Eric [2 ]
机构
[1] Tecnol Monterrey, Campus Monterrey, Monterrey, NL, Mexico
[2] Univ Calif Berkeley, Berkeley, CA 94720 USA
来源
UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION. APPLICATIONS AND PRACTICE, UAHCI 2020, PT II | 2020年 / 12189卷
关键词
Educational innovation; Higher education; Inclusive education; STEM education;
D O I
10.1007/978-3-030-49108-6_18
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Academic makerspaces have been shown to foster creativity and innovation, as they provide conditions for novel thinking to challenging problems. The capability to foster rich discussions, robust ideas, and unique cross-discipline collaborations and approaches stems directly from the diversity of people, their backgrounds and perspectives, as well as their interests, which become lively in the makerspace. This project leverages the creativity and communities of two makerspaces located in two major higher education institutions, to address the need for educational tools and materials for STEM education of students with visual disabilities. Higher education students who participated in this challenge formed multidisciplinary teams to create novel accessible, affordable devices containing inclusive technology to foster inclusive learning environments. This work is an example of how educational innovation and engineering can merge in a project mediated by makerspaces, culminating not only in the generation of the products expected, but also in valuable outcomes for higher education students who participated in this challenge-based experience.
引用
收藏
页码:246 / 255
页数:10
相关论文
共 22 条
  • [1] Vertical and horizontal discourse: an essay
    Bernstein, B
    [J]. BRITISH JOURNAL OF SOCIOLOGY OF EDUCATION, 1999, 20 (02) : 157 - 173
  • [2] The Classroom as a Makerspace: Use of Tablets and Cutting Plotter to Create Pop-Up Cards in Educational Environments
    Bonnet de Leon, Alejandro
    Luis Saorin, Jose
    de la Torre-Cantero, Jorge
    Meier, Cecile
    Garcia Marrero, Eliseo
    [J]. INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING, 2019, 14 (10): : 116 - 131
  • [3] Touch and Learn: Turning simple objects into learning materials A system that turns simple materials into multisensorial experiences for learning
    Cuellar-Reynaga, Daniel A.
    Mendoza-Cordova, Mayra Y.
    Arturo Ramirez-Marrujo, Gabriel
    Granados, Uriel
    Santamaria, David
    Reynaga-Pena, Cristina G.
    [J]. 2019 INTERNATIONAL CONFERENCE ON INCLUSIVE TECHNOLOGIES AND EDUCATION (CONTIE 2019), 2019, : 135 - 140
  • [4] Gonzalez-Nieto N.A., 2019, IE Rev. Invest. Educ. REDIECH, V10, P239
  • [5] Grice N., 2015, J. Blind. Innov. Res, V5
  • [6] Hielscher S., 2014, SPRU Working Paper Series, Maio
  • [7] Hlubinka M., 2013, Makerspace playbook: School edition
  • [8] Horowitz S.S., 2014, Journal of Geoscience Education, V62, P138, DOI [10.5408/13-031.1, DOI 10.5408/13-031.1]
  • [9] Universal design for learning: enhancing achievement and employment of STEM students with disabilities
    Izzo, Margaretha Vreeburg
    Bauer, William M.
    [J]. UNIVERSAL ACCESS IN THE INFORMATION SOCIETY, 2015, 14 (01) : 17 - 27
  • [10] State of the Art of Makerspaces - Success Criteria when Designing Makerspaces for Norwegian Industrial Companies
    Jensen, Matilde Bisballe
    Semb, Carl Christian Sole
    Vindal, Sjur
    Steinert, Martin
    [J]. 6TH CIRP CONFERENCE ON LEARNING FACTORIES, 2016, 54 : 65 - 70