Usage of Real-World Maps for 3D Mobile Games - Transformations and Optimizations

被引:0
|
作者
Kopczynski, Maciej [1 ]
机构
[1] Bialystok Tech Univ, Fac Comp Sci, Wiejska 45A, PL-15351 Bialystok, Poland
来源
COMPUTER INFORMATION SYSTEMS AND INDUSTRIAL MANAGEMENT, CISIM 2024 | 2024年 / 14902卷
关键词
Map; Mobile game; 3D game; Transformation; Optimization; Mobile device;
D O I
10.1007/978-3-031-71115-2_27
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents results and describes a solution and techniques allowing for transformation of highly detailed real world maps into simpler maps for using in 3D mobile games applications running on medium and low computing power devices. This approach is especially interesting for 3D apps developers focusing on real world maps that can be implemented in games like tycoons or strategies. The obtained results show possibility of achieving good compromise between level of details extracted from original maps and high performance of realtime 3D graphics generated on mobile device.
引用
收藏
页码:387 / 400
页数:14
相关论文
共 50 条
  • [21] Scaling Diffusion Models to Real-World 3D LiDAR Scene Completion
    Nunes, Lucas
    Marcuzzo, Rodrigo
    Mersch, Benedikt
    Behley, Jens
    Stachniss, Cyrill
    2024 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR), 2024, : 14770 - 14780
  • [22] Arm-pointer: 3D pointing interface for real-world interaction
    Hosoya, E
    Sato, H
    Kitabata, M
    Harada, I
    Nojima, H
    Onozawa, A
    COMPUTER VISION IN HUMAN-COMPUTER INTERACTION, PROCEEDINGS, 2004, 3058 : 72 - 82
  • [23] 3D ICs in the Real World
    James, Dick
    2014 25TH ANNUAL SEMI ADVANCED SEMICONDUCTOR MANUFACTURING CONFERENCE (ASMC), 2014, : 113 - 119
  • [24] M2S maps: Supporting real-world navigation with mobile VR
    Zhang X.
    Virtual Reality, 2007, 11 (2-3) : 161 - 173
  • [25] Navigation Systems with 3D maps for Mobile Tablets
    Minohara, Tatsuo
    2015 IEEE/AIAA 34TH DIGITAL AVIONICS SYSTEMS CONFERENCE (DASC), 2015,
  • [26] Real-World Usage of the WavelinQ EndoAVF System
    Zemela, Mark S.
    Minami, Hataka R.
    Alvarez, Alejandro C.
    Smeds, Matthew R.
    ANNALS OF VASCULAR SURGERY, 2021, 70 : 116 - 122
  • [27] NAVIGATION SYSTEMS WITH 3D MAPS FOR MOBILE TABLETS
    Minohara, Tatsuo
    2015 IEEE/AIAA 34TH DIGITAL AVIONICS SYSTEMS CONFERENCE (DASC), 2015,
  • [28] Usage of real-world robotics in Semantic Web
    Obdrzalek, David
    IIT: 2008 INTERNATIONAL CONFERENCE ON INNOVATIONS IN INFORMATION TECHNOLOGY, 2008, : 390 - 394
  • [29] WIP: Real-world 3D models derived from mobile mapping for ray launching based propagation loss modeling
    Wahl, Tobias
    Borrmann, Dorit
    Bleier, Michael
    Nuechter, Andreas
    Wiemann, Thomas
    Haenel, Thomas
    Aschenbruck, Nils
    2022 IEEE 23RD INTERNATIONAL SYMPOSIUM ON A WORLD OF WIRELESS, MOBILE AND MULTIMEDIA NETWORKS (WOWMOM 2022), 2022, : 161 - 164
  • [30] From market games to real-world markets
    Jefferies, P
    Hart, ML
    Hui, PM
    Johnson, NF
    EUROPEAN PHYSICAL JOURNAL B, 2001, 20 (04): : 493 - 501