SonoHaptics: An Audio-Haptic Cursor for Gaze-Based Object Selection in XR

被引:2
作者
Cho, Hyunsung [1 ,3 ]
Sendhilnathan, Naveen [1 ]
Nebeling, Michael [1 ,4 ]
Wang, Tianyi [1 ]
Padmanabhan, Purnima [2 ]
Browder, Jonathan [1 ]
Lindlbauer, David [3 ]
Jonker, Tanya [1 ]
Todi, Kashyap [1 ]
机构
[1] Meta Inc, Real Labs Res, Redmond, WA 98052 USA
[2] Meta Inc, Real Labs Res, Burlingame, CA USA
[3] Carnegie Mellon Univ, Pittsburgh, PA 15213 USA
[4] Univ Michigan, Ann Arbor, MI USA
来源
PROCEEDINGS OF THE 37TH ANNUAL ACM SYMPOSIUM ON USER INTERFACE SOFTWARE AND TECHNOLOGY, USIT 2024 | 2024年
关键词
Extended Reality; Sonification; Haptics; Multimodal Feedback; Computational Interaction; Gaze-based Selection; PITCH;
D O I
10.1145/3654777.3676384
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We introduce SonoHaptics, an audio-haptic cursor for gaze-based 3D object selection. SonoHaptics addresses challenges around providing accurate visual feedback during gaze-based selection in Extended Reality (XR), e. g., lack of world-locked displays in no- or limited-display smart glasses and visual inconsistencies. To enable users to distinguish objects without visual feedback, SonoHaptics employs the concept of cross-modal correspondence in human perception to map visual features of objects (color, size, position, material) to audio-haptic properties (pitch, amplitude, direction, timbre). We contribute data-driven models for determining cross-modal mappings of visual features to audio and haptic features, and a computational approach to automatically generate audio-haptic feedback for objects in the user's environment. SonoHaptics provides global feedback that is unique to each object in the scene, and local feedback to amplify differences between nearby objects. Our comparative evaluation shows that SonoHaptics enables accurate object identification and selection in a cluttered scene without visual feedback.
引用
收藏
页数:19
相关论文
共 57 条
[1]   AIGuide: An Augmented Reality Hand Guidance Application for People with Visual Impairments [J].
Aldas, Nelson Daniel Troncoso ;
Lee, Sooyeon ;
Lee, Chonghan ;
Rosson, Mary Beth ;
Carroll, John M. ;
Narayanan, Vijaykrishnan .
22ND INTERNATIONAL ACM SIGACCESS CONFERENCE ON COMPUTERS AND ACCESSIBILITY (ASSETS '20), 2020,
[2]  
Beaudouin-Lafon M., 1994, UIST '94. Seventh Annual Symposium on User Interface Software and Technology. Proceedings of the ACM Symposium on User Interface Software and Technology, P49, DOI 10.1145/192426.192446
[3]   How to Evaluate Object Selection and Manipulation in VR? Guidelines from 20 Years of Studies [J].
Bergstrom, Joanna ;
Dalsgaard, Tor-Salve ;
Alexander, Jason ;
Hornbaek, Kasper .
CHI '21: PROCEEDINGS OF THE 2021 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2021,
[4]  
Bigham Jeffrey P., 2010, P 23 ANN ACM S US IN, P333, DOI DOI 10.1145/1866029.1866080
[5]  
Blattner M. M., 1989, Human-Computer Interaction, V4, P11, DOI 10.1207/s15327051hci0401_1
[6]  
BREWSTER SA, 1994, SFI S SCI C, V18, P471
[7]  
Brewster Stephen A, 2004, Tactons: structured tactile messages for non-visual information display
[8]  
Brown LM, 2005, WORLD HAPTICS CONFERENCE: FIRST JOINT EUROHAPTICS CONFERENCE AND SYMPOSIUM ON HAPTIC INTERFACES FOR VIRUTUAL ENVIRONMENT AND TELEOPERATOR SYSTEMS, PROCEEDINGS, P167
[9]   Hasti: Haptic and Audio Synthesis for Texture Interactions [J].
Chan, Sonny ;
Tymms, Chase ;
Colonnese, Nicholas .
2021 IEEE WORLD HAPTICS CONFERENCE (WHC), 2021, :733-738
[10]   Supersize in One Dimension, Downsize in Three Dimensions: Effects of Spatial Dimensionality on Size Perceptions and Preferences [J].
Chandon, Pierre ;
Ordabayeva, Nailya .
JOURNAL OF MARKETING RESEARCH, 2009, 46 (06) :739-753