Co-Design of an Escape Room for e-Mental Health Training of Mental Health Care Professionals: Research Through Design Study

被引:0
|
作者
Bierbooms, Joyce J. P. A. [1 ]
Sluis-Thiescheffer, Wouter R. J. W. [2 ,3 ]
Feijt, Milou Anne [4 ]
Bongers, Inge M. B. [1 ]
机构
[1] Tilburg Univ, POB 90153, NL-5000 LE Tilburg, Netherlands
[2] HAN Univ Appl Sci, Arnhem, Netherlands
[3] HAN Univ Appl Sci, Nijmegen, Netherlands
[4] Eindhoven Univ Technol, Eindhoven, Netherlands
关键词
serious gaming; mental health care professionals; e-mental health; skill enhancement; training; EXPERIENCE; GAMES;
D O I
10.2196/58650
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Background: Many efforts to increase the uptake of e-mental health (eMH) have failed due to a lack of knowledge and skills, particularly among professionals. To train health care professionals in technology, serious gaming concepts such as educational escape rooms are increasingly used, which could also possibly be used in mental health care. However, such serious-game concepts are scarcely available for eMH training for mental health care professionals. Objective: This study aims to co-design an escape room for training mental health care professionals' eMH skills and test the escape room's usability by exploring their experiences with this concept as a training method. Methods: This project used a research through design approach with 3 design stages. In thefirst stage, the purpose, expectations, and storylines for the escape room wereformulated in 2 co-design sessions with mental health care professionals, game designers, innovation staff, and researchers. In the second stage, the results were translated into the first escape room, which was tested in 3 sessions, including one web version of the escape room. In the third stage, the escape room was tested with mental health care professionals outside the co-design team. First, 2 test sessions took place, followed by 3 field study sessions. In the field study sessions, a questionnaire was used in combination with focus groups to assess the usability of the escape room for eMH training in practice. Results: An escape room prototype was iteratively developed and tested by the co-design team, which delivered multiple suggestions for adaptations that were assimilated in each next version of the prototype. The field study showed that the escape room creates a positive mindset toward eMH. The suitability of the escape room to explore the possibilities of eMH was rated 4.7 out of 5 by the professionals who participated in the field study. In addition, it was found to be fun and educational at the same time, scoring 4.7 (SD 0.68) on a 5-point scale. Attention should be paid to the game's complexity, credibility, and flexibility. This is important for the usefulness of the escape room in clinical practice, which was rated an average of 3.8 (SD 0.77) on a 5-point scale. Finally, implementation challenges should be addressed, including organizational policy and stimulation of eMH training. Conclusions: We can conclude that the perceived usability of an escape room for training mental health care professionals in eMH skills is promising. However, it requires additional effort to transfer the learnings into mental health care professionals' clinical practice. A straightforward implementation plan and testing the effectiveness of an escape room on skill enhancement in mental health care professionals are essential next steps to reach sustainable goals.
引用
收藏
页数:17
相关论文
共 50 条
  • [41] Mental Health Therapy Protocols and eHealth Design: Focus Group Study
    van Dooren, Marierose M. M.
    Visch, Valentijn
    Spijkerman, Renske
    Goossens, Richard H. M.
    Hendriks, Vincent M.
    JMIR FORMATIVE RESEARCH, 2020, 4 (05)
  • [42] Step-by-Step, an E-Mental Health Intervention for Depression: A Mixed Methods Pilot Study From Lebanon
    Shehadeh, Melissa Joanne Harper
    Ramia, Jinane Abi
    Cuijpers, Pim
    El Chammay, Rabih
    Heim, Eva
    Kheir, Wissam
    Saeed, Khalid
    van Ommeren, Mark
    Hof, Edith Van't
    Watts, Sarah
    Wenger, Andreas
    Zoghbi, Edwina
    Carswell, Kenneth
    FRONTIERS IN PSYCHIATRY, 2020, 10
  • [43] Determinants of e-Mental Health Use During COVID-19: Cross-sectional Canadian Study
    Yu, Ellie
    Xu, Bowen
    Sequeira, Lydia
    JOURNAL OF MEDICAL INTERNET RESEARCH, 2022, 24 (11)
  • [44] Rethinking the Mental Health Treatment Skills of Primary Care Staff: A Framework for Training and Research
    Brown, Jonathan D.
    Wissow, Lawrence S.
    ADMINISTRATION AND POLICY IN MENTAL HEALTH AND MENTAL HEALTH SERVICES RESEARCH, 2012, 39 (06) : 489 - 502
  • [45] Smart Designs for Smart Technologies: Research Challenges and Emerging Solutions for Scientist-Practitioners Within e-Mental Health
    Clough, Bonnie A.
    Casey, Leanne M.
    PROFESSIONAL PSYCHOLOGY-RESEARCH AND PRACTICE, 2015, 46 (06) : 429 - 436
  • [46] Training for mental health professionals in responding to experienced and anticipated mental health-related discrimination (READ-MH): protocol for an international multisite feasibility study
    Henderson, Claire
    Ouali, Uta
    Bakolis, Ioannis
    Berbeche, Nada
    Bhattarai, Kalpana
    Brohan, Elaine
    Cherian, Anish
    Girma, Eshetu
    Gronholm, Petra C.
    Gurung, Dristy
    Hanlon, Charlotte
    Kallakuri, Sudha
    Kaur, Amanpreet
    Ketema, Bezawit
    Lempp, Heidi
    Li, Jie
    Loganathan, Santosh
    Maulik, Pallab K.
    Mendon, Gurucharan
    Mulatu, Tesfahun
    Ma, Ning
    Romeo, Renee
    Venkatesh, Rahul Kodihalli
    Zgueb, Yosra
    Zhang, Wufang
    Thornicroft, Graham
    PILOT AND FEASIBILITY STUDIES, 2022, 8 (01)
  • [47] Training for mental health professionals in responding to experienced and anticipated mental health-related discrimination (READ-MH): protocol for an international multisite feasibility study
    Claire Henderson
    Uta Ouali
    Ioannis Bakolis
    Nada Berbeche
    Kalpana Bhattarai
    Elaine Brohan
    Anish Cherian
    Eshetu Girma
    Petra C. Gronholm
    Dristy Gurung
    Charlotte Hanlon
    Sudha Kallakuri
    Amanpreet Kaur
    Bezawit Ketema
    Heidi Lempp
    Jie Li
    Santosh Loganathan
    Pallab K. Maulik
    Gurucharan Mendon
    Tesfahun Mulatu
    Ning Ma
    Renee Romeo
    Rahul Kodihalli Venkatesh
    Yosra Zgueb
    Wufang Zhang
    Graham Thornicroft
    Pilot and Feasibility Studies, 8
  • [48] Does SMS improve gambling outcomes over and above access to other e-mental health supports? A feasibility study
    Rodda, S. N.
    Dowling, N. A.
    Knaebe, B.
    Lubman, D. I.
    INTERNATIONAL GAMBLING STUDIES, 2018, 18 (02) : 343 - 357
  • [49] School mental health professionals' training, comfort, and attitudes toward interprofessional collaboration with pediatric primary care providers
    Arora, Prerna G.
    Connors, Elizabeth H.
    Biscardi, Krystin A.
    Hill, Allison M.
    ADVANCES IN SCHOOL MENTAL HEALTH PROMOTION, 2016, 9 (3-4) : 169 - 187
  • [50] Challenges and possible solutions in cross-disciplinary and cross-sectorial research teams within the domain of e-mental health
    Nordgreen, Tine
    Rabbi, Fazle
    Torresen, Jim
    Skar, Yngvar Sigmund
    Guribye, Frode
    Inal, Yavuz
    Flobakk, Eivind
    Wake, Jo Dugstad
    Mukhiya, Suresh Kumar
    Aminifar, Amin
    Myklebost, Sunniva
    Lundervold, Astri J.
    Kenter, Robin
    Hammar, Asa
    Nordby, Emilie
    Kahlon, Smiti
    Tveit Sekse, Ragnhild J.
    Griffin, Kristine Fonnes
    Jakobsen, Petter
    Pham, Minh H.
    Cote-Allard, Ulysse
    Noori, Farzan Majeed
    Lamo, Yngve
    JOURNAL OF ENABLING TECHNOLOGIES, 2021, 15 (04) : 241 - 251