Applying Reflective Game Design Frameworks (RGD) through the Lens of Design Thinking in Developing Serious Game

被引:0
作者
Shaheen, Anjuman [1 ]
Fotaris, Panagiotis [1 ]
机构
[1] Univ Brighton, Sch Architecture Technol & Engn, Brighton, E Sussex, England
来源
2024 5TH INTERNATIONAL CONFERENCE ON EDUCATION DEVELOPMENT AND STUDIES, ICEDS 2024 | 2024年
关键词
Game-Based Learning (GBL); Reflective Game Design (RGD); serious games; design thinking; experiential learning;
D O I
10.1145/3669947.3669959
中图分类号
F0 [经济学]; F1 [世界各国经济概况、经济史、经济地理]; C [社会科学总论];
学科分类号
0201 ; 020105 ; 03 ; 0303 ;
摘要
Reflective learning is one of the key stages in experiential learning, providing essential for effective knowledge acquisition. In recent years, the recognition of games as facilitators of experiential learning has grown, highlighting their innate suitability for reflective learning. The Reflective Game Design (RGD) framework is a new tool for incorporating reflective learning into game-based leading approaches, amplifying the reflective and experiential learning process. This study discusses the practical application of the RGD framework, guided by the principles of "Design Thinking", to create a user-centric development process. This paper presents a case study on developing a serious digital game targeting "self-awareness among young adults". By applying the RGD framework guided by design thinking, the study adopts an iterative design process, user empathy, and reflective practices to offer insights into integrating these frameworks effectively. The positive findings from user surveys indicate a strong connection between players and the game, suggesting its potential for future educational use. This research contributes to the ongoing discourse on interactive and educational game design, providing valuable perspectives for researchers, developers, and educators.
引用
收藏
页码:14 / 20
页数:7
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