Effects of virtual reality motor games on motor skills in children with cerebral palsy: a systematic review and meta-analysis

被引:0
|
作者
Xue, Zhuolin [1 ,2 ]
Zhang, Weiqiang [3 ]
Zhou, Ni [1 ]
Ma, Pengwei [1 ,2 ]
Yuan, Kun [1 ,2 ]
Zheng, Peiyun [1 ,2 ]
Li, Junfeng [4 ]
Chang, Jindong [1 ,2 ]
机构
[1] Southwest Univ, Sch Phys Educ, Chongqing, Peoples R China
[2] Southwest Univ, Inst Motor Quotient, Sch Phys Educ, Chongqing, Peoples R China
[3] Cent South Univ, Dept Phys Educ, Changsha, Peoples R China
[4] Shandong Technol & Business Univ, Minist Sports, Yantai, Peoples R China
来源
FRONTIERS IN PSYCHOLOGY | 2025年 / 15卷
关键词
virtual reality; cerebral palsy; gross motor skills; fine motor skills; children; EYE-HAND COORDINATION; REHABILITATION; PERFORMANCE; DIAGNOSIS; THERAPY; BALANCE; WII;
D O I
10.3389/fpsyg.2024.1483370
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Background Enhancing motor skills is crucial for the functional development of children with cerebral palsy. Virtual reality has emerged as a promising technology for rehabilitating these children. Objective The objective of this study was to systematically evaluate the effects of virtual reality motor games on the gross and fine motor skills of children with cerebral palsy. Methods A comprehensive search was conducted in databases including PubMed, ProQuest, EBSCOhost, Web of Science, and Wanfang Data, covering publications from their inception to June 1, 2024, to identify randomized controlled trials (RCTs) investigating the effects of virtual reality motor games on the gross and fine motor skills of children with cerebral palsy. The quality of the included studies was assessed using the PEDro scale, and data were analyzed with RevMan software (version 5.4). Results Nineteen studies involving 850 children with cerebral palsy were included. The results indicated that virtual reality motor games significantly improved gross motor skills [mean difference (MD) 1.67, 95% confidence interval (CI): 0.75-2.56; P < 0.001] and fine motor skills [standardized mean difference (SMD) 0.73, 95% CI: 0.30-1.16; P = 0.00008] in children with cerebral palsy. Conclusions Virtual reality motor games have the potential to significantly enhance both gross and fine motor skills in children with cerebral palsy.
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页数:11
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