Cybersickness. A systematic literature review of adverse effects related to virtual reality

被引:20
作者
Simon-Vicente, L. [1 ]
Rodriguez-Cano, S. [2 ]
Delgado-Benito, V. [2 ]
Ausin-Villaverde, V. [2 ]
Delgado, E. Cubo [3 ]
机构
[1] Univ Burgos, Hlth Sci Dept, Burgos, Spain
[2] Univ Burgos, Educ Dept, Burgos, Spain
[3] Hosp Univ Burgos, Neurol Dept, Burgos, Spain
来源
NEUROLOGIA | 2024年 / 39卷 / 08期
关键词
Virtual Reality; Side effects; Cybersickness; Simulator Sickness Questionnaire; QUESTIONNAIRE;
D O I
10.1016/j.nrl.2022.04.009
中图分类号
R74 [神经病学与精神病学];
学科分类号
摘要
Background: Virtual Reality (VR) uses computer technology to create a simulated environment. VR is a growing technology with promising extensive applications in different areas such as Medicine, entertainment, sports, gaming, and simulation. However, information about VR side effects is still limited. We aimed to identify the most frequent physical side effects caused by VR therapeutic applications. Methodology: All available full-text articles evaluating VR as a therapeutic intervention and side effects using the Simulator Sickness Questionnaire (SSQ) between 2016 and 2021 were consulted across 4 electronic (Entrez Pubmed, Scopus, Science Direct, and Wiley databases). The methodological quality was assessed using the PEDro scale. Results: Ten out of 55 reviewed articles (18%) met inclusion/exclusion criteria, including a sample of 416 patients, mean age of 24.54 (15-52.6) years old. According to the PEDro scale, two articles (20%) were considered good or excellent. Side effects were reported more frequently with head-mounted displays compared to desktop systems, especially disorientation, followed by nausea and oculomotor disturbances. Conclusions: Although VR might have positive effects as a therapeutic tool, VR can also cause side events. As in any other therapeutic intervention, it is important to understand the effectiveness and safety before planning a VR intervention using a well-designed scientific methodology. (c) 2022 Sociedad Espanola de Neurolog<acute accent>& imath;a. Published by Elsevier Espana, S.L.U. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/ 4.0/).
引用
收藏
页码:701 / 709
页数:9
相关论文
共 50 条
  • [31] Ergonomic Analysis supported by Virtual Reality: a Systematic Literature Review
    da Silva, Adailton Goncalves
    Winkler, Ingrid
    Gomes, Marcus Mendes
    Pinto Junior, Ubiratan De Melo
    2020 22ND SYMPOSIUM ON VIRTUAL AND AUGMENTED REALITY (SVR 2020), 2020, : 463 - 468
  • [32] Systematic literature review and bibliometric analysis on virtual reality and education
    Mario A. Rojas-Sánchez
    Pedro R. Palos-Sánchez
    José A. Folgado-Fernández
    Education and Information Technologies, 2023, 28 : 155 - 192
  • [33] Changing consumer behaviour in virtual reality: A systematic literature review
    Tau, Danny
    Kunz, Marvin C.
    Onwezen, Marleen C.
    COMPUTERS IN HUMAN BEHAVIOR REPORTS, 2021, 3
  • [34] Virtual reality in the luxury fashion industry: a systematic literature review
    Liu, Tong
    Tan, Caroline Swee Lin
    Rodriguez, Carolina Quintero
    SPANISH JOURNAL OF MARKETING-ESIC, 2024,
  • [35] Effects of steering locomotion and teleporting on cybersickness and presence in HMD-based virtual reality
    Jeremy Clifton
    Stephen Palmisano
    Virtual Reality, 2020, 24 : 453 - 468
  • [36] Effects of steering locomotion and teleporting on cybersickness and presence in HMD-based virtual reality
    Clifton, Jeremy
    Palmisano, Stephen
    VIRTUAL REALITY, 2020, 24 (03) : 453 - 468
  • [37] Manipulating cybersickness in virtual reality-based neurofeedback and its effects on training performance
    Berger, Lisa M.
    Wood, Guilherme
    Kober, Silvia E.
    JOURNAL OF NEURAL ENGINEERING, 2025, 22 (02)
  • [38] New realities: a systematic literature review on virtual reality and augmented reality in tourism research
    Yung, Ryan
    Khoo-Lattimore, Catheryn
    CURRENT ISSUES IN TOURISM, 2019, 22 (17) : 2056 - 2081
  • [39] Virtual reality trends and challenges in teacher education: a systematic literature review
    Zhu, Yinkun
    Su, Yu-Sheng
    INTERACTIVE LEARNING ENVIRONMENTS, 2025,
  • [40] Designing for collaborative learning in immersive virtual reality: a systematic literature review
    Paulsen, Lucas
    Dau, Susanne
    Davidsen, Jacob
    VIRTUAL REALITY, 2024, 28 (01)